Hey all,
Surprise! It's been a long time since I've done a joint release with another creator but this month I'm excited to share with you a free bonus collaboration with Michael Ghelfi Studios!
They are a band of ENNIE-award winning bards, including Filip Melvan, Lyre RPG Music and Michael Ghelfi. They tirelessly expand the most comprehensive and immersive Tabletop Roleplaying Games audio library in the world, already consisting of 5000+ ambiences, songs and SFXs. You can find their work in triple A games, hundreds of podcasts, actual plays and in any serious dungeon master's audio library. They are also the audio provider for dScryb's “Opus”, a groundbreaking service for immersive TTRPG audio.
And they are kindly sharing this months audio - specially picked to go with this map - for you all to enjoy, the link to download it is at the bottom of this post alongside the maps! :)
So if you're looking for immersive audio to take your games to the next level you can check out their Patreon over here for more like this. Now, back to your regular programming ...
"He begged us, you know. Every day during his sermon, he begged us." the leader of the refugees explained. "Our patron goddess was generous and kind, but also strict and vengeful."
"Every day Shaehen Dellum, our benevolent Warlock Saint, came back with more dire warnings in his communion with our goddess. Every day for years! Each sermon more dire than the last."
"We did not heed the warnings, and we continued our defacement of her holy sites to expand our own interests, endulging in her declared sins, while dutifully attending church and exposing our hypocrisy."
At this point, some of the villagers outside the gates began to sob, their guilt writhing at their souls.
"From the tornado, to the quakes that leveled our streets and hearths, finally to the meteor, landing on the church and killing Shaehen, that was when we knew. If She was willing to kill the voice to the people, she would have no mercy on us in her domain. Please, we beg you, let us in your city gates!"
The guards closed the gate window port briefly, and muffled discussion could be heard behind. After a few moments, it opened, and the guard addressed them once more.
"Nay. While we mourn your suffering, we cannot allow such cursed travellers within. We wish you luck, and ask that you do not return."
At the last word, the window port slammed closed, sealing the gate. No pleas could coax the guards back to the parlay, and the refugees had no choice but to move on.
Map Download Links: (Hit the link for the tier you're subscribed to and get the map now)
*Not a Patron? Become one now to download not only this map but previous ones too! :)
Map Size: [19x30]
Join in the conversation - Come on over to my Discord Channel to get behind the scenes snippets of new maps in progress and generally hang out.
Matt