Rod, rare (requires attunement)
This spoon once belonged to an elderly archmage, and it doubles as both a magic rod and club. Before you and up to nine other creatures eat a meal together, you can bless the food with the spoon. When you do, each of those creatures that eat the food within the next 1 hour gain 1d10 temporary hit points.
Whenever you cast a spell while holding the spoon, the air around you smells of freshly baked bread, cinnamon, and spice. A creature that's hit by the spoon takes an extra 1d4 psychic damage from the attack: if you roll a 4 on the d4 for this psychic damage, the target is also subjected to the spoon's Time Out property (no action required). A creature that can't be charmed is immune to this psychic damage.
Time Out. While holding the spoon, you can use an action to touch a creature with it. When you do, that creature must succeed on a DC 15 Wisdom saving throw or be charmed by you until the end of its next turn. A charmed creature's speed is reduced to 0, and it sits down if it's standing; a sitting creature is effectively prone for the duration. If the charmed creature takes damage before the end of the duration, the effect ends, and the creature can immediately stand back up (without spending any movement). If the creature takes no damage before the end of the duration, it must then repeat the saving throw, extending the effect until the end of its next turn again on another failed save. Once a creature succeeds on the saving throw against this effect or takes damage while affected by it, that creature is immune to this property for the next 24 hours.
I always did wonder how Nana kept everyone in line.
Daarka
2025-05-15 15:54:13 +0000 UTCdanthebard
2025-05-15 15:38:54 +0000 UTC