XaiJu
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Less talking, more raiding!

Hey folks!  (Download link is at the end of the post if you don't want to read all these)

As I previously mentioned, I was still working on some Bannerlord things. I was planning to add Zendar and some lore-friendly places as neutral locations. I realized it would take more time than I anticipated, so I moved on to fixing and improving the "MoreRaiding" mod. Hence, I introduce MoreRaiding v2.0.0!

It's basically the same as the More Raiding mod, but it works for the latest 1.1.6 version of Bannerlord with some improvements. Here are the features you can play around with:

Attacking Under Black Banner

Now you can attack caravans under a black banner without facing any consequences for your raiding. The higher your Roguery level, the higher your chances of success. (Usually, having a Roguery level higher than 110 will give you a 100% success rate.) If you fail, you will face the same consequences as for a regular caravan raid (declaring war, etc.). Your entire warband will carry a black banner, regardless of your faction. You can even attack your own faction's caravans under a black banner, as long as you are not the owner of the caravan.

You need to trigger battle menu in dialogue with saying "We are not here to talk, prepare to die"

City Lockdown

This is before the lockdown, when raid isn't started:

As you can see on the below, when raid is started, city doors are completely shutdown. And if we wanted to leave the scene, we had to use the walls and jump (and most likely we would die due to low health in this case) hence you should plan your raid properly.

Imprisonment

As I explained above, you can be taken as prisoner after your unsuccessful raid. Relation and crime impact of your raid will remain same and serving your "time" won't remove these negative effects.

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I believe that's all! Some parts might be rough around the edges, but if you have any improvement ideas, please feel free to pitch in; I would love to hear them all. I also had some other ideas for extra features, such as slave trading between cultures to earn money or "kill" missions from gang leaders to kill notables within the city, but I wasn't sure if these would make sense for the players. If you like them, or have suggestions, please let me know, either on Discord or here!

As my patrons, you have full access to this mod now. You can download it from here:

Link: https://drive.proton.me/urls/77KMEXN704#J85bi0C7MvsE

Password:

MoreRaiding

Let me know if you have any questions or encounter any bugs!


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