XaiJu
meyaoigames
meyaoigames

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Weekly Update (+ Polling)

Hiya there~! 

Back with yet another Weekly Update!


REGARDING SHUU'S BETA RELEASE

Still waiting for final CG to be completed, which is taking a while since the artist is gonna submit her thesis soon. As someone who experienced how busy thesis submission & thesis defense phase can be, I can definitely understand this delay. She will be done with her thesis by the end of May, though, so everything should go back to the usual pace after that date. In any case, there is high chance that Shuu beta will be released simultaneously with Hikaru (depending on which one finishes faster - the artist with her thesis or me with Hikaru's route lol)

To make this update less boring, here are some screenshots of Shuu being his dorky self~

Wants to impress you, but goes with the wrong way

Scared Shuu~


HIKARU ROUTE PROGRESS

Same old, same old. I'm finished with some part of the to-do-list, but realized that I'd forgotten some important to-do-list, which are:

So yeah, some part of to-do-list are getting sacked from the list, but more are also added at the same time xD xD

Remaining Hikaru's to-do-list:


MISC. CHANGES:

Added a "delete save file" button due to request. Now you can delete your save file, allowing a better management of your save files! :D 


LOVE METER CHANGES: POLLING?

Since some prefers the old love meter while some thinks the new love better is better, let's settle this with a poll :3 (I'm gonna make the same Poll at Patreon and count the votes together). Well, anyway, here are the options!

First option: Keep the same love meter mechanism. Not adding anything else. 

Should be self-explanatory. 

(+) I don't have to do anything to modify it, yay xD

(-) Current system makes players confused? (I get a lot of questions from players regarding why the confession scene isn't there yet even though the heart meter is full)


Second option: Make the love meter displays number of scenes gotten instead of Friendship Point & Love Point meter. 

(+) Probably less confusing (?)

(-) If players keep going on dates while not spending time during the daytime (hence not getting any scenes), they might feel like they're not making any progress at all in romancing the characters


Third option: Make the love meter displays number of scenes gotten instead of Friendship Point & Love Point meter + shows a diagram that shows events progression

Same as above, but at the same time, displays an event progression diagram like below: (it's just a mock-up)

(+) Players won't miss any event. Will know just what event they're missing to get confession events. 

(-) Too predictable. The surprise aspect of the game is lost, a pain to code as well

(...Maybe this is better saved for the guidebook / walkthrough?)


Fourth option: Keep the same love meter mechanism + add some "disclaimers" / "tips" from the fudanshi

Basically same as current system, BUT fudanshi will give a disclaimer / tips of some sort in-game, which is probably something like: "You can't only rely on this metric, though. This is a gauge of his feelings for you, but a confession won't happen unless it's done at the right timing" etc etc. It's just to minimize the confusion, really xD

(+) Might at least remedy some of the confusion? Also, pretty easy to implement for me

(-) Might not be clear enough?


Those four are the options currently. Please fill in the poll to let me know your opinion!

(If you have a better idea, you're welcome to let me know as well.)


OP VIDEO PROGRESS

Lastly, my sis has started working on the OP video (the one that will be displayed in-game ^w^) for Seiyuu Danshi and I think it's turning out well? It's much better than any of the previous videos she has done! It's taking a lot of time to make though, because... even only 6 secs of the videos can take several days to complete and she's juggling the work with her daytime job D:

Let's just hope she can finish before the game is done and the finished result is something we all like! D


Alright, that's it for this week's update ^^

See you guys next week :D (and don't forget to fill in the option!)


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