https://gyazo.com/24970ed01a52134da4bce1d29dc211e4
Work on the dragonness has continued a little further then I originally anticipated becuase I want her to be a step up from what we previously have done, and one component in that is to try to make her mouth more detailed.
The teeth and gums up to this point has been two solid lumps of mesh and a inward tube for a mouthsack. This doesn't look good and I've been pondering to try to make that better. So I studied how you do detailed gums and teeth and at first I was a little bit intimidated because I don't really have much experience in traditional 3d modeling.
But I got to work, and sure, it was difficult to learn a new way of doing mesh (which is actually the basic way of doing it, I've sort of came in backwards there as I've just sculpted before)
https://gyazo.com/767c0f5d22b315a05b88fd9c16ad89b6
freaky, isn't it? :)
I feel that I've sort of hit a milestone here and I now feel less intimidated of doing more traditional box-modeling.
I hope you guys think it's an step up too!
-Dogson
Neuronyx
2016-06-21 23:23:29 +0000 UTCmaroni
2016-06-21 19:32:04 +0000 UTCBaphomet
2016-06-21 18:29:48 +0000 UTCThePhoenixX
2016-06-21 18:08:31 +0000 UTC