XaiJu
MrZGames
MrZGames

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Woops!

Hey friends!



I just found out that there is currently one bug with the Dress up system. So do not use for now, at least not on the Ironstone Fort area, as it will make your character invisible.

If you got hit by this bug, go back to Zantlaha and enter character customization, change to any outfit and it will be fixed.

I will gather some more bugs and issues, and deploy a fix on monday!

For those of you who don't know where Ironstone fort is, go to the West on Central ruins, it's the gate without the "Coming soon" box in it.

Feel free to use this post to give me feedback on the Action mode!

(Do you like it? would you like it to be used on more stuff like escaping bondage, some sex actions, or not at all? etc, etc)

Sorry for the inconvenience!

Comments

In fact, NPCs created by normal programs don't have any thoughts at all. To output what seems like their "inner thoughts" or "ideas," it can only be done through pre-written, fixed sentences based on logical judgments in the program. To truly make them seem like they have thoughts, AI is needed. There are two ways to use AI: one is to let the program itself implement AI, and the other is to connect to an AI platform. Connecting to an AI platform usually costs money. But having the program implement AI itself? Oh my god, that's incredibly difficult.

chtcrack

I have two bugs... the first is some outfits during customization are invisible. The second bug I have all my enemies set to male but some of the enemies in the new area are female or some enemies are male with female voices.

Himiko Akiyami

Hi! First of all, I just want to say how amazing this latest update to Yaradiel’s Crown is, the game keeps getting better and better! One feature I’d love to suggest (if it’s not already planned or possible) is to show the thoughts of both the character and the enemies during combat, similar to how it works in Solar City heroes, where you can see their inner reactions and emotions to what’s happening. For example, when the main character is getting spanked, it would add a whole new dimension of immersion to see their internal response , what they think and feel in the moment. Likewise, seeing how enemies react mentally to giving or receiving an action (like spanking) could really deepen the connection with the characters and make the experience even more interactive and personal. This feature could be a true game changer for emotional storytelling and roleplay immersion during battles. Thanks again for an incredible game, I’d be happy to share even more detailed ideas if you ever want to explore this concept further!

bdsmguy


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