XaiJu
MrZGames
MrZGames

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Yaradiel's Crown small update!

Hey friends!


I hope you are having a wonderful day

I’m just making this post to let you know I updated the game again, to fix a bunch of issues

So just go and redownload it again!

It is mostly a bug fix patch but I made some small changes based on the feedback I got (you can see the full changelog below)

Enemies are slightly faster

Money gained has been increased and clothing prices reduced in half!

Do nothing action grants 15 Focus


Have a wonderful day!

Cheers!


Changelog 0.2.1!


Comments

Are there quests available? I haven't found them, yet, if there are some. Until then, I'm just wandering and fighting, too. Resetting my skills and trying new things to see if I can see differences.

Faile35Plus

I'm still just exploring around trying to figure out how to advance through the opening stage and get into the quests. I haven't figured that out yet so I'm mostly just wandering around fighting everyone. 😂

h0rr0rk1tt3n

Thank you for the compliment. I made a video clip and sent it to Mr Zed to illustrate the issue. As far as the elites go, I've found that some of them wait until I try to open one of the chests they've got sitting there, then they pounce on me. Arena Champion and Commander Riji both did that, and so did Dark Mask after I tried to run away from her at first.

Faile35Plus

"I hope no one on the developing team is getting discouraged" Absolutely this. I love this game so far and the only thing the glitches tell me is that this game is going to be so much better in the future updates as the game is developed more. I'm really looking forward to see how everything progresses.

h0rr0rk1tt3n

Yep. Me, too. And, if I escape a sexual interaction at the same time my partner/opponent cums, the fight enters an endless loop of green bars recharging over and over again. Also, sometimes in combat with patrols in Central Ruins Plaza District, after I've blasted the rest with Acid Splashes, the final foe (usually the strongest) sometimes just stands there and waits for me to blast them. It has seemed strange, so I've held off delivering the coup de grace and instead tried taunting them to see if they were just thinking or something, but they weren't. So, I just blasted them, since they'd apparently already given up trying. And, finally, sometimes Outlaw, Marauder, and Striker characters have leapt to my side during the combat but at the wrong time and then stayed there for a round or two. Like the sequence of events got interrupted and every leap forward and back kind of got mistimed. Even on my side, the bad guys still took damage from my spells, and when they died, they returned to their own side and became purple mist. Side Note: I hope no one on the developing team is getting discouraged with all of these glitches. In my opinion, what's been created so far at the 0.2.2 stage is sufficient to generate trust and expectation that it's all going to be fantastic in the future.

Faile35Plus

Another glitch I've noticed is when you are captured, all of your clothing is put back on and stays on throughout all of the sex scenes which takes away from it a little bit.

h0rr0rk1tt3n

That was an awesome description and exactly what I've encountered. Even just walking right up to an Elite means that they just stand there and do nothing, no matter what I try to do.

h0rr0rk1tt3n

Me, too. I commented about it elsewhere. I've actually tried working with it a little bit to figure out what's going on. It feels kind of like there is a "stealth" bug at work (but I really don't know anything about it, so...). What happens is that, right after I reload an area (after starting up the game or after resting at a campsite or traveling to a new region), the patrols all detect me and give chase just as they did with 2.0. Honestly, it's pretty thrilling, because they're fast and I can never tell when they're going to suddenly veer in my direction and pick up speed. However, either after 2.1 or 2.2, they only do that until one of them either surprises me (ambush), catches up to me (battle or ambush), or I purposefully run up to engage them. Then there's an ambush or fight that runs normally. After that, the problems start. From the point where that first combat ends, one of two things happens when I'm running around the area. Either (1) the patrols just wander along right next to me, completely oblivious to my presence, or (2) they *start* to chase me but veer away as if chasing some ghost all around the patrol area. If (1) happens, sometimes the patrol will clue in after a little while (several seconds or up to a minute), but sometimes they never do. If they never do, I have found that I can then try running up (in stealth or not makes no difference) behind them and tapping the "ambush" prompt until they do start running. This puts the patrol in the (2) category. Once they have started running (2), they will usually go in wide circles like chasing a ghost but find their way back to me and stand there, but no combat is immediately engaged. Instead, the patrol stands there looking forward like they're waiting for the ambush or battle to start. I try a lot of things to try and nudge it forward, like moving toward them, backing up and forward, clicking off of the window and then back on, and so on. The only one that seems to work fairly regularly is the last one. Okay, sorry to dump such a huge amount of text here. I'm just having so much fun with this! Well worth the Patreon support! Thanks!

Faile35Plus

Yes

h0rr0rk1tt3n

That's what Ive done in those instances.

h0rr0rk1tt3n

sorry about these physics issues, I'm still a bit noob at handling those. You can use the scroll of emergency recall to get back to Zantlaha!

Mr Zed

Is this happening to you in 0.2.2?

Mr Zed

When i equip restraint maid dress costume, if i travel or do some other behavior that need to load(for exp enter the battle or quit the battle), the maid dress will change to other restraint. Hope to fix this in the future.

Bucheng Yao

Yeah, I've gotten stuck inside one of those pylons next to the big statue in the Central Ruins Plaza. A patrol was even running after me, stuck on the outside of the pillar and forever getting nowhere.

Faile35Plus

I've also fallen through the bottom of the map a number of times. lol

h0rr0rk1tt3n

Been having a blast with this update. I really enjoy the bondage features. A couple things came to mind. Do you think there's a chance where there are special types of bondage gear that contain crystals and these crystals store spells that you can use? The kicker is the spells instead use the sexual energy, not the focus bar, to power themselves meaning you can delay the orgasm. But if you aren't above a certain threshold, the bondage gear instead will increase your arousal. Another thought that came to mind is during the sexual battles, there could be an option to spend health points instead of focus points to activate skills because to me, the focus points take too long to refill to use the skills. The health points refill faster to me and I often spend more time in the sexual battles to defeat the enemies. I also hope you consider having a dildo vibrator as part of the vibrator and if possible, have an option to hear the vibrator sound as it teases the characters. I also notice for some reason, the cat tail plug doesn't show up, instead the bunny tail plug shows up. And maybe update the enemies to first weaken my character to close to 0 health before starting the sex scenes even when my character is fully bound. I often want to have my character fight even while bound. And finally, I hope to see skills or abilities that allow you to use weapon and spell skills even when in bondage. Another thing to note is the possibility a capture or recruit mechanic of enemies to use in battle or for sex. We have the enemy data and I can't wait to use it. I can't wait for the next update.

Derrick Foo

Also, I beat "The Axe" in 2.0, but so far in 2.1 she just stands there and lets me kill her. she's not difficult to look at, so I guess it could be worse, but maybe she ought to swing that axe around at me a few times.

Faile35Plus

Yeah, I've had the same issue on 2.1 that h0rr0rk1tt3n is describing. I've been able to gimmick my way around it by running up behind the next wandering bad guy and mass "ambushing" them using W and E and the mouse (I'm not really coordinated with it, so it feels really awkward, hit and miss), and then once they start running like they're trying to find me, I just kind of move somewhere in their way and wait for them to stop. Sooner or later the combat starts. Also, I'm still not sure if clicking off of the game window onto my desktop and then back has anything to do with it (I can't think of why it would), but the computer magic gods are currently trying to convince me that this is a thing.

Faile35Plus

h0rr0rk1tt3n

Hey, I've noticed that when I'm playing, I can only enter into one engagement and after it ends, I can't interact with anyone else after that. Example I get ambushed or into a fight and after it ends, I can't interact with anyone else.

h0rr0rk1tt3n


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