Release and Future Plans!
Added 2020-09-28 14:21:25 +0000 UTCHello everyone!
I hope you are having a wonderful day!

I still can't really believe that after thousands of work hours, and almost 2 years, im about to release my first game on Steam!
What a crazy wild ride this has been! (and is still going!)
So tomorrow is the big day, i will be messaging the CDkeys for Steam, the CDKey+link for Itch, and the Direct Links. And then i will press the big red button!
Let's us hope that everything goes allright!
I can't thank all of you enough for this! To all of you who stood here for months and months, supporting me, and the project, in the best months, and the worst ones (cough august 2019 cough), i really wanna thank you, from the bottom of my heart! withouth your support Kinky Fight Club wouldn't be what it is today!
And i have a bunch of announcements to make:
Starting with the most asked question:
Yes, i will keep working on Kinky Fight Club after release. I won't be adding much bigger features often, but i willl keep adding content (new moves, and sometimes clothing), and some minor features that i have on mind but haven't had the time to focus on it. I also have planned some DLC for the future, but in order to make those i need to hire proper professionals on that area.
There will still be 2 different versions of Kinky Fight Club: The full version that you will get tomorrow with the Full Story mode and Gallery, and the "demo" versions that will keep getting updated on Patreon, but won't include the Gallery or the Story mode.
Owners of the full version will get all the new additions and updates for free.
Next Projects and Team buildup
Thanks to your support i managed to become economically self-sufficient, and cleaned all the debt i took before to work on the game, and now i can start hiring people to work with me. I have started to assemble a small team, which i will announce later on. Of course they won't work full-time on the project yet, but they will be working with me and helping me in the making of Project Nexus. And as this patreon grows so will the income for the rest of the team and the workhours they can put in the game. If we keep growing eventually we will be able to develop superior quality games!
And with that i have to make an announcement!
Project Nexus is a big project, and when i say big i mean Fucking big. We are working with the team (there's 4 of us now) to build the foundations of the Game, and it is taking time. We don't want to rush development just to have to fix stuff later on. So based on this i got a wild idea which became more and more interesting each week:
I will make a small side-game to give you guys and gals content while developing Project Nexus.
Sounds crazy right?
So let me introduce you to Dungeon Coup!
What is Dungeon Coup?
Imagine this: You are the Master of your own Dungeon, and your subs have decided to play a game on you...They rebelled against you, and let you in the depths of the Dungeon!
Now you have to get back to your Throne to "Win" their game and reclaim your position as Master...but your hands are tied, and your subs are waiting for you al around the dungeon...
And that is the Game!

Dungeon Coup will be a small dungeon runner where you have to find your way to the center of an always-changing maze. It is a simple yet fun concept, and i can use Dungeon Coup as a safe test zone for all the mechanics and stuff i want to add to Project Nexus (since it is way smaller).
All in all, this small side project goal is to keep you guys and gals with cool new stuff to play, allow me to explore some wild and fun ideas, and most importantly use it to learn more stuff that is going to be used in Project Nexus (like physics interactions, lighting changes, roll/dashing mechanics, etc).
But Zed, you will be working in 3 games at the same time?
Yes, and no. All three projects are linked in some way. Kinky Fight Club and Dungeon Coup are linked animation-wise, while Dungeon Coup and Project Nexus are linked mechanically (as they are both 3rd person games). But i will also dedicate one week per month to KYFC, one to Dungeon Coup and two to Project Nexus. While the rest of the team focuses entirely in Project Nexus.
Here are some screenies of our two main characters! (for now)

Our sexy female Dominatrix.

And our powerful male Dom. (look at those abs!)
Dungeon Coup's concept and mechanic was heavily influenced by your opinions and votes in the last Research poll! So it will be tailored to your likes!
In fact, you guys will be choosing the future stages concepts (like a floor full of bunnygirls, or maids, or naked people, or anything!)
Dungeon Coup will utilice the same system as Kinky Fight Club for sex interactions:
You can choose your gender and your role, and both your opponent's gender, role and futanari status.
I will make a proper post with more info in a few weeks, but a first level demo should be ready in 2 weeks.
What about Project Nexus?
Nexus is advancing wonderfully, but it is going a bit slower than expected, because there are many things to fine tune before adding more stuff. Melee combat is at a decent state, while shooter system is almost ready.

(That's a lot of guns!)
But im still missing the sexy factor in the game, and that is what may cause some problems if we don't get it right. During october i will release a tech demo, showcasing what we have done with the Nexus so far, it may or may not include sexy content, but keep in mind, the first months will be a bit slower, because we have to stablish the foundation, but once it is done, the project can grow a freaking ton! (And you guys and gals will love it!)

So that is all i have to say today, im super thankfull for your support and i still can't believe im about to release a game on Steam!
I hope you are so hyped by all the projects as i am, and that my games and projects are good enough to keep you guys supporting the projects so the team can grow and become more powerful! (techwise of course, heh).
And that's it!
See you tomorrow on Release :D
Stay safe, and have a nice day!
Cheers!
Comments
Thanks!
Mr Zed
2020-10-01 15:19:31 +0000 UTCThanks! This is so crazy, im so happy rn!
Mr Zed
2020-09-29 19:03:38 +0000 UTCWhen will you start sending out codes?
Zigga
2020-09-29 13:54:02 +0000 UTCIt's been a long journey indeed and even if i wasn't here since the beginning i can easily say that it was worth the wait and the pledges. Congratulations!
Cosus
2020-09-29 12:39:29 +0000 UTCin like 3 hours will be released!
Mr Zed
2020-09-29 10:47:26 +0000 UTCHi ! At wich hour we can play at the complete version ? :D
santodecuba01
2020-09-29 10:36:27 +0000 UTCCan’t wait for the full release and these other projects!
Michael McCain
2020-09-28 14:59:21 +0000 UTCOh, yeah, congratulations on releasing your first game, or something. (Nah but seriously congrats.)
Brendan Russell
2020-09-28 14:57:36 +0000 UTCReading the description for Dungeon Coup has gotten me really excited for it. I hope it's as good as it sounds.
Brendan Russell
2020-09-28 14:53:20 +0000 UTC