MaterialEditor v3.0.4
Added 2021-03-15 04:55:16 +0000 UTCv3.0 adds the ability to create copies of a material. When a renderer has multiple materials, all materials will render at once which can lead to some interesting possibilities. I look forward to seeing the things people will create.
Changelog:
- Added the ability to create copies of a material
- Added a config option to bake skinned meshes before exporting them which preserves the effects of slider values and such. Thanks GT for the suggestion.
- [AI/HS2] Fixed a problem with some Studio items not showing anything in the UI. Thanks Cirno for the report.
v3.0.1:
- [KK/EC] Eye material copies will now move with the eyes properly
- [KK/EC] Fixed broken face juice textures
v3.0.2
- [KK/EC] Fixed clothes AlphaMasks not working properly in some cases. Thanks shoompon for the report.
v3.0.3
- [KK/EC] Fixed face textures going missing when replacing a character in Studio
v3.0.4
- Fixed copying Studio items creating excessive material copies and bloating scene file size. Thanks Cirno for the report.
- Material Editor button will be hidden for empty accessory slots
- [KK] Fixed edits being lost when loading a coordinate in H mode
Requirements:
XUnity.ResourceRedirector
BepisPlugins
Illusion Modding API
BepInEx 5.4.5
Installation:
Extract the .zip to your game install
Download:
AI version for AI Girl
EC version for EmotionCreators
HS2 version for HoneySelect2
KK version for Koikatsu
PH version for Play Home