RELEASE: Giantess Sandbox v0.0.23a (December 2025 Build)
Added 2025-12-22 19:11:58 +0000 UTCHappy holidays, everyone!
It's been a hot minute since the last update. This new update might not feature a bunch of new visual changes, but it makes up for it in scripting opportunity!
In this update, you can mainly expect:
Custom Model Support (Only food entities & player bot entities are supported right now. Any questions? Consult the Discord server over at https://discord.gg/8bCPq8z5x3 !)
Brand new scripting language 'GtsScript' (A spin-off of the C# syntax).
Player Tumbling!
New teleportation menu!
Mod support / custom behaviours!
Bug fixes galore!
Given the time disparity between the last update and this one, it's understandable if you had expected way more from this update. Most of my time (when I wasn't working) was spent experimenting / figuring out how to implement new features, and unfortunately most of them weren't working out, and then I found out that 6 months had gone by... ^^'
Anyways, here's a few things that I didn't get around to finishing for this update, but you'll probably be able to expect later on down the road:
Better Giantess Movement System
Semi-Procedural Giantess Animation System (For picking stuff up while walking, eating stuff in different ways, etc.)
Better Customization Menu
For those of you who are playing Giantess Sandbox on Vorecade, an update will be released on there just as soon as I can. I'm having a few issues with the service, so hang in there.
Thank you all for your continued support, even after all this time!! I hope you all have a very merry Christmas!
You can check out the changelog here: https://aryion.com/forum/viewtopic.php?f=79&t=64213&p=3047545#p3047545
Comments
As of right now, custom Giantess models are not officially supported, though the Blender plugin does support exporting them. They won't do anything in-game, though.
lol
2025-12-23 15:53:33 +0000 UTCUnity collision is to blame for clipping through stuff when you're too small - This is unfixable unless I scale the world around the player. I have no idea how I'll accomplish this. I would like to add the ability to change sizes (for both the Giantess and the player); it's just a matter of getting it to work well with Unity.
lol
2025-12-23 15:52:53 +0000 UTCI am happy to wait for more updates :3 I really like that you've added a lot of these options, for custom model and even the scripting language (even though I personally may not use it, at least developing, much more of a player than a dev :P) I played a bit with the early releases, the tumbling then was a bit frustrating but I really think it is a good addition, adds a bit more immersion ^^ I have a question, this is more related to the debug menu than a lot else, I know I can change my own plate height and the giantess' size. Would there be a way later on where it doesn't mess too much with the camera? I've noticed if I shrink my player model at times I can see through the stomach when I get eaten, and sometimes I get stuck clipping through but eventually get back into the stomach. Sorry for long message, I really like the game. I also think what I just wrote might be because of collision and the movement system, not sure. Regardless of that I wish you happy holidays!
Zaya Wibri
2025-12-23 01:53:05 +0000 UTCAbsolutely loving your work!! Quessstion though, how do I import a custom model? Can it be for the giantess and tiny alike?
Lucina
2025-12-22 21:01:34 +0000 UTC