Progress Update!
Added 2025-09-19 19:58:08 +0000 UTCHey everybody!
A bit of a slow week in relations to stomach / AI development, but it's been an amazing week for scripting!
I'm working on porting the scripting system to a more C#-like syntax just to save everyone the headache of learning an entirely new custom syntax. I plan on introducing custom functions, if statements (finally), for loops, and more into this new syntax - Pretty much everything that barebones C# supports, along with a few creature comforts.
I plan on deprecating the old script syntax in either the next version, or the version after that.
I've also been fixing some bugs related to player animation & Giantess interactions, along with some logic issues in the master scripts, but it's not much to write home about. Everything helps, though!
And lastly, I'm going to set the new release target for mid-November. I'm sure that'll give me enough time to fix everything up! Here's hoping, anyways :p
As always, thank you all for your continued support for the project, and I will see you all next week!! ^^
Comments
Switch statements are planned!
lol
2025-09-29 20:36:33 +0000 UTCIf you haven't added it already, would love case statements added to the scripting logic.
Nanakra
2025-09-19 23:52:32 +0000 UTCGreat to hear ๐๐๐
ChaosElemental
2025-09-19 20:26:58 +0000 UTC