Hi,
in the last days I have reviewed the pending feature list for SJX and assembled a number of items for V2.20.
Under the hood I have already revised the menu code (less error prone), modified the engine room scene to better integrate things like posters and of course tested the new subsystem code, which works nicely.
I also introduced pathfinding code I plan to use. If you currently click on a room in the minimap the game just "teleports" you there. The pathfinding now in the background walks the character through all the rooms in-between the start and destination, allowing for intercepts along the way.
No more missing things like hallway encounters and also gives the opportunity for character encounters along the way. This week I'll finalize the feature list for V2.20 and let you know more regarding NSFW content. I'll also do renders along the way.
Also wanted a Harriet Potter poster for the engine room but still working on that too :)
y.v.