XaiJu
y.v.
y.v.

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Devlog - 5th of April - Progress V2.10

Hi,

currently I am in the final stretch of the main quest. I reworked a few NPC which i wasn't happy with and also rearranged the storyline slightly.

As this is potentially the last major story driven episode for SJX, I wanted to make sure it has sufficient story and cutscene elements.

I also finally had the missing idea on how to integrate Khelara's bondage content, the chambermaid and some other reward items properly but not in an overly complicated or contrived manner. There will be also a battle vs. stealth option for resolving the conflict, as some player asked for more difficult battles and others don't like combat so much...

I think within the next 5 days I can finish the story and then polish it a little bit, add some bonus characters (eg not only one but a bunch of dancers at the bar etc...) for immersion.

Mid April for Beta is still looking OK.

y.v.

Devlog - 5th of April - Progress V2.10 Devlog - 5th of April - Progress V2.10

Comments

I'll probably do a wrap up release or two for SJX1 after 2.10 as I left a bunch of things open. That would also add a bunch of nsfw scenes and some polish. So projected end SJX1 is either July or September. In the meantime I'll experiment a bit with godot as I would like to release a "small" idle sim in the SJX universe ("Arcade Tycoon X" maybe?). Still need to think about it a bit :)

y.v.

I would be excited to see a SJX2 game after full completion maybe following the crew and new members as they form a company fleet or take on a higher purpose and explore more galaxy's a mission style progression game with the same elements and art idk just do not wanna see it end :P

Master FluffyChaos


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