XaiJu
y.v.
y.v.

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VIP-Poll Content - V1.20 Part I (Game Features)

Hi,

with the planning for V1.20 starting, I wanted to collect some feedback on game features. I have collected a long list of suggestions, ideas and requests and filtered them as to "major work" items.

Those major Items I would like to ask you feedback on. It would be great if you could select the item you would like to see most. I can't include all but can shift my priority on the highest rated one(s)

Game Features anyway scheduled for V1.20 (therefore  not in the list)

and of course a bunch of smaller ones

Note: NSFW features/scenes will be addressed in a separate poll, not part of this one

Thanks for your feedback to improve the game in advance!

y.v.

Comments

My vote is going for expanded ship upgrade systems. I really enjoy the combat grind/sense of progression, and honestly I wish it was available before unlocking the pirate base. I feel like it would be worthwhile to implement 'legal' bounties that can be taken from station authorities that coincide with the available equipment they offer, such as tier 1/2 bounties being available and boosting system reputation, and the 3/4 bounties being available through system specific pirate bases that are progressively unlocked as your underworld rank goes up? I.E. being able to grind rank 1/2 bounties hard enough to buy gear for rank 3's from the pirate base in the initial system, and after 5 of those you get referred to the pirate base in the next which would increase combat difficulty, but also increase the strength of available equipment. You'd have to be running with the pirates to effectively combat the swarm, otherwise you have to run 'cause you're guaranteed to be outgunned, kind of thing.

Rou Bira

All cool ideas. I'd most like to see whatever is going to be most integrated into gameplay and quests. For example, I'd really like to see more complex bot building, but only if it's going to be tied into quests, achievements, or other gameplay.

TwoPointOh


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