XaiJu
y.v.
y.v.

patreon


Content Release V0.4.1 - Preview

Hi, 

I have started to work on an intermediate release, with features that did not make it into V0.4. 

It will be mainly focused on additional game art and will be save game compatible. 

Details are in the attached dev log.

Release date 15.06, freeze date 10.06. This release will only be released on patreon. Later downstream it will be merged into V0.5

If you have an idea / request for a special visual/cutscene that fits into gameplay, let me know, possibly I can add it to the plan.

Comments

Feature confirmed implemented in V0.4.1

y.v.

CR-0126 / Gameplay / Stronger dependency of item quality on MC level, rebalance level/exp progression CR-0127 / UX / Bulk manufacturing of recipes (only one time progress bar is shown)

y.v.

Good ideas- Added it to V0.4.1.

y.v.

also a possibility to make some things in bulk ( bombs for example ) if you want to get to the last level , you have to make at least 3 bombs ( 1 for spectral bomb 2 for guardian slimes )

Christian Schreiber

Another thing that you might want to implement in the future is an inventory. I see that keeping track of lamp oil is being done, but bombs and necro-bombs would be good to keep tabs on too.

bacchusplateau


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