EN/ Devblog #02: Battle UI
Added 2020-01-10 15:53:06 +0000 UTC
Version 0.4.0 is the occasion for us to make a certain number of changes to the battle interface for two reasons:
- It is not clear enough for us (information scrolling too fast, interface too rough in some places...),
- New features/information are coming for battle and the interface can't handle them properly.
Don't worry, we don't want to reset everything, you won't be completely lost once the changes will be made.
Here is the list of what we plan to review/add:
- Improve turn indication
- Improve display of skills
- Improve animation to indicate that one skill has beaten the other
- Improvement of scrolling information after the use of a skill
- Improvement of the tooltip giving information on a skill
- Improve and reposition rendering of effect icons applied to a character
- Refinement of the borders of several interfaces
- Add a dynamic and scripted tutorial when fighting Boone
- Add an indicator for the companion (a devblog will talk about it in detail)
- Add the Focus mechanic (a devblog will talk about it in detail)
- Add Ultimate (a devblog will talk about it in detail)
Now it's up to you to let us know what you think of the current interface and what you think doesn't work. Your feedback will be very useful to us so that the final result is as satisfying as possible.
-Sunny & Zack