December 15 Update
Added 2024-12-15 18:00:10 +0000 UTCThe update is out, and the achievements didn't blow up or anything, but now I am getting ambushed by other stuff. -_- Gonna keep this one short.
I traditionally do quieter posts during the end-of-year holidays, as people are busy, but I will still be working away. Planned retrospective for next week, then the holiday post, then we'll be in 2025!
The next TLS update is likely to be a Steam-focused one. At minimum, I will be taking everyone's suggestions into account as I prepare the full list of achievements, but I also need to look into trading cards and other things. Some fun ideas to announce later as well.
Also, after so much delay this year, I have a functional build of DStP and most of the art. I have been making progress on that, so you should see this loose end finally wrapped up next year. It will be a year of transitions, but I'll save that for the annual review.
See you next week!
Comments
You make a good point, though. I'll try to make sure to post the Steam list on the blog.
Sierra Lee
2024-12-15 23:44:02 +0000 UTCDon't Save the Princess, my side project that has long languished in development hell: https://store.steampowered.com/app/951840/Dont_Save_the_Princess/
Sierra Lee
2024-12-15 20:30:19 +0000 UTCRemind me what DStP means please?
AchtungNight
2024-12-15 20:04:43 +0000 UTCI was just thinking that the blogspot would like to know which achievements got selected in the end, but if they're visible on Steam it's fine.
guillaume nguyen
2024-12-15 19:46:36 +0000 UTCI'll post an organized list on Patreon so people can note it and offer suggestions, and Steam will have a public list as I create the achievements on their end. Will that serve whatever purpose you had in mind?
Sierra Lee
2024-12-15 19:00:58 +0000 UTCWill the blogspot have the full list of achievements too ?
guillaume nguyen
2024-12-15 18:02:31 +0000 UTC