AI opponent power poll
Added 2025-02-09 19:44:09 +0000 UTCI suspect that many players don't realize that an AI opponent's power depends on your own, personal rating. At the very start of the game, you will have very weak opponents but as you fight more - AI power will grow and fights will be more challenging.
Please, let me know what you think about your AI opponents in the single-play mode. You can select multiple checkboxes. Check all the statements that are true to you!
Comments
You've made a spelling mistake! "some random chucklefuck" must have been spelled as "my supporter who's support literally making the game possible" lol :D :D But yeah, I'm sorry if I sound rude, that's probably just my lack of communication skills. Here, on my side of the screen, I'm always happily smiling while writing to people! But apparently, I can't properly communicate it in some cases (and mockery is indeed the way I'm talking to people, can't argue with that)
Sam3DX
2025-02-10 07:08:11 +0000 UTCListen. I know this is one hell of a lot of work and stress that you're putting on to build something like this, and to you, I'm probably some random chucklefuck who just wants to whine and complain. As a developer though, the worst thing you can do is mock the people who are putting money into helping to you make creating this game even possible. I apologize if my previous words upset you, I was only giving you my feedback in a thread where you were polling for people's opinions. I know you had some setbacks with the development of this game, but when I said 'removed', I just meant that it wasn't present anymore when it used to be there. I didn't think it was intentional, maybe just forgotten or something. But I'm glad to hear its back now. :) I appreciate all the hard work and effort you're putting into this, and I eagerly await the day you can proudly say that its finished. :)
ResoFights
2025-02-10 05:12:40 +0000 UTCAlso, saving random enemies was just announced back!
Sam3DX
2025-02-10 02:41:58 +0000 UTCYet again, I didn’t “remove” anything. Instead, I “didn’t rebuild this functionality from scratch YET, because I was busy with rebuilding other more important things” 🤓
Sam3DX
2025-02-09 23:35:15 +0000 UTCTrue but you've also removed the ability to A. Generate random enemies in training, and B. Save the random enemies you can generate from what I can see.
ResoFights
2025-02-09 23:29:29 +0000 UTCIf you want to lose, or just want to see one character completely dominated by the other - there is a deliberate "AI power" slider in the "SOLO GAME -> Training Mode". For any other game mode you can simply don't fill your own deck with good moves. You can even keep the deck empty or put there just some weak cards.
Sam3DX
2025-02-09 21:25:30 +0000 UTCI kept trying to pick the choice that I was hoping would make me lose, because I wanted to see their move over mine, but I couldn't get it to happen no matter how hard I tried. I'd rather not grind and grind just to get a harder difficulty of AI. What might make it more fun is that the difficulty can increase based on how much you bet.
ResoFights
2025-02-09 20:43:08 +0000 UTC