Projectile incorporation really slowed me down. I've never did anything with them before so I don't know how to approach it. The video should show everything but I'll also list what I want from this.
The shotgun is supposed to be a spread shot that dissipates and does crap damage at long range, falling off from its base damage to 0.
The Revolver is supposed to just be a linear piercing projectile. It won't be annoying hopefully since you can just duck it and it has heavy startup.
The timing so far feels slow for both which is fine since she it makes her feel like a heavier character
You should be able to combo into both shots, and the revolver is gonna wall bounce for combos.
Let me know what you think.
Mizuho164
2017-08-06 19:19:39 +0000 UTC