Physics Mod Pro V145 - PhysX 5.1 + M1/M2 Mac Support
Added 2023-04-12 06:51:49 +0000 UTCAs promised with Minecraft 1.20 and onwards the physics mod will use PhysX 5.1 (previously used 4.1). This is a major change and crashes might occur (reports on my github page are much appreciated). V145 should work with M1/M2 macs now. Please let me know if this is the case since I don't own one myself.
Installation Instructions/Tested Setups: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/RyCHatfS
Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/MttZQncu
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
- Upgraded to PhysX 5.1
Comments
Only V145 works. The 23w14a snapshot version.
David Haubner
2023-04-12 14:45:01 +0000 UTCThanks so much :D
JjKeoni Shields
2023-04-12 12:01:56 +0000 UTCThe version I downloaded from the post, V144, still gives me an error (java.lang.reflect.InvocationTargetException: null) on my M1 Mac
2023-04-12 07:49:56 +0000 UTCyea i dont know either
Trevor Bailey
2023-04-12 07:05:24 +0000 UTC