Physics Mod Pro V144 - Latest Snapshot + Fixes
Added 2023-04-11 07:27:14 +0000 UTCI am back from my vacation! It is time for a new snapshot! Updated to the latest snapshot (23w14a) and bumped version from v143c to v144 which had a couple of fixes for ocean foam.
Installation Instructions/Tested Setups: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/RyCHatfS
Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/MttZQncu
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Comments
i am running fabric 1.19.2 with esentinal and optifabric with optifine and this physics pro mod with optifine support physics and im getting error "net.optifine.shaders.Program.getAlphaState()" because "programNew" is null any idea how to make this work
2023-04-11 23:43:30 +0000 UTCI have the following setup: Oculus + Rubidium on Forge, 1.19.4 with SEUS PTGI HRR TEST 2.1 on an AMD GPU. The snow is black. With any other non raytracing shader it is normal. Any idea? Snow Physics issue or more likely a shader issue?
CatWithCode
2023-04-11 14:10:36 +0000 UTC