This update changed a lot of the physics rendering code which in turn increases your FPS in physics heavy situations by up to 50%! In case you have any rendering issues please report them on my github page (if they are game breaking switch to Pro V134 in the meantime). Also a big thanks to Notimagination for creating the argentinian spanish translation!
UPDATE (a): Fixed ocean disappearing and reduced GPU memory usage for oceans and snow
Installation Instructions: https://minecraftphysicsmod.com/installation
Known Mod/MacOS compatibility issues: https://pastebin.com/SspHqVKU
Pro Server IP (Fabric 1.19.3): server.minecraftphysicsmod.com
Join our Discord community: https://discord.gg/VsNs9xP
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/e4UvvXh1
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
Stephen Coles
2023-03-14 15:03:20 +0000 UTCDavid Haubner
2023-03-14 11:48:12 +0000 UTCVlad
2023-03-14 07:18:33 +0000 UTCReal Dude
2023-03-14 00:57:05 +0000 UTCcodegoose
2023-03-13 20:04:00 +0000 UTCJjKeoni Shields
2023-03-13 16:25:19 +0000 UTC