Let's start of this new week with a big performance boost. Especially for the particle physics and dynamic block physics. This update doesn't improve performance with Optifine. Only with Iris + Sodium and Vanilla Minecraft. With a huge number of dynamic vines it improved from 16 FPS to 31 FPS and for block particles it jumped from 92 FPS to 136 FPS.
POST UPDATE: Reuploaded V66 to fix Forge rendering bug.
TESTED SHADERS: Complementary Shaders 4.4, BSL 8.1.01, SEUS Renewed 1.0.1, Sildurs Vibrant Shaders 1.31 Medium.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
David Haubner
2022-08-10 07:42:32 +0000 UTCDavid Haubner
2022-08-10 07:42:04 +0000 UTCGandulf
2022-08-09 21:03:20 +0000 UTCTim Will
2022-08-09 19:37:28 +0000 UTCFinogreofdoom
2022-08-09 16:47:21 +0000 UTCYegroid
2022-08-08 21:01:32 +0000 UTC