XaiJu
meshedvr
meshedvr

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VaM 1.21 Released!

Due to how long it is taking to develop VaM2 and given how popular VaM continues to be, we have decided to do another major release of VaM. This release contains a ton of improvements, including new features, content, tweaks, and bug fixes. Due to this being a major release, new keys are required. Please see the accompanying key posts to get your new key for your backer level. Note if you previously purchased the Steam version of VaM + vamX you don't need a new key. You can freely update to this version.

If you already have VaM installed, look for VaM_Updater.exe in your install folder and run that to get the update. If you don't have the updater see the link below for all info on getting the updater and the new keys:

Info on how to get the updater and/or the new keys required for this release:

https://www.patreon.com/posts/downloading-and-32794384

Release Notes:

Memory Optimizations:

Morphs:

Clothing/Hair:

Hub:

Packaging:

Web Browser

Image Panels:

File Browsers:

Plugins:

Other Features:

Other Content:

Other Tweaks:

Other Bug Fixes:

Comments

I'm adding option in upcoming 1.21.2 release to enable the old legacy world scale change method for those that want that.

Meshed VR

You can revert back to version 1.20 and keep using that if you want. To do so run VaM_Updater.exe, click Options, select 1.20.77.13 from Desired Version popup, then click Sync/Repair Core. You will then be back to version 1.20 and your already installed 1.20 key will work. You can also resubscribe if you want to use 1.21 and get the new 1.21 key that goes with it. Please note that you never paid anything when you originally subscribed as my project was set up as pay at 1st of month and you joined and left before getting billed. Patreon's billing methods were quite confusing. They have since offered a pay up front for a month at a time option that I am using. 2021-12-27 Creator $8 / month Deleted 2021-12-01 Creator $8 / month Became a Patron Thank you

Meshed VR

Ops wasn't supposed to press post yet, additionally I had previously bought a license from your patreon and now I don't have my key access anymore...

Thethiccart

I downloaded the newest patch to VAM and I can't see any of my previous scenes or characters anymore (they are still in the folders thankfully)...

Thethiccart

Ok I got it faster now :) I changed the cache option, plus the physics update cap to 1. It´s way better now! For VAM 2X. do you will put DLSS3 and Raytracing into it? It would be perfect for the new GEN´s of graphic cards.

David VR

I got a really fast ssd samsung 950pro and it really works wonders. even with thousands of vars it loads really fast.

Mirko James

There was an improvement to loading times for large save files that had long animations. The other loading time is from loading dynamic items like clothing, textures, and hair. My suggestion is install VaM on an SSD. Make sure Caching is turned on (in User Preferences). The 1st time you load a new scene it may take longer if textures need to be converted and put in the cache. The next time you load the scene in that same session or a later session, it should be much faster. There isn't anything more we can do with load times for 1.X. 2.X will greatly improve this aspect by not requiring texture conversion and having a more efficient storage format for items.

Meshed VR

The scene loading times are still way too long,sometimes I have to wait 1-2minutes till a big scene opens..normally it should be 30-40 seconds and not longer. I got a very fast and High-End computer with a RTX 4090 graphic card and I have still long loading times after the update. I thought this is fixed now up to 50% faster?

David VR

Yes they should be backward compatible.

Meshed VR

Are overlay presets backwards compatible? If created in VAM 1.2.1 can they be loaded properly in older versions?

CandyCane

This was with loading through steamVR, though I began loading it independently and that helped. I have been trying out different settings with default as well as overclocking, until I find the best settings here for my system. I have it running on a second laptop as well thats a i9 with same gpu (but laptop version) and that was getting way faster load times which is odd for sure since its a laptop, but then again maybe the i9 is just handling all the physics way better than my i7. I'll make a post if I figure out something that helps get what you're getting in numbers.

M1NA.ai

with vam default scene? 2-15fps? my rig is the same but a 5800x I just tested with default vam scene I get 220 fps everything maxed, I feel you has an issue maybe, I use vamtimbo patreon mocap scenes and also get 140 fps full cloth sim, body phys etc all on everything set max, is my cpu single core that big of a difference as I have the same rig build otherwise 🤔 never got such low fps as you detail especially with the default scene, do you refer vr or desktop

kewe

Great news! Thanks for all the "hard" work! wow! just reloaded the app and turned on the graphics settings to max with everything else maxed out and still getting 60fps on default scene. i7 8600k 32gb rtx3070, before it was dropping to 2-15fps. I'm assuming this could have been due to the memory leak fix? I'll keep messing with it and report back any bugs.

M1NA.ai

Wonderful... thank you!! I was wondering how different the controls/navigation would feel in VAM 2.0, compared to VAM 1, and are you making tweaks/changes to gradually acclimate us to the new version as you release VAM 1 updates? ...or should we just accept that it's going to be completely different and way better? Also, I'd like to pitch an idea: In an effort to make VAM a more dynamic experience (not that I'm complaining... VAM still blows my mind every time I open it!), could the look atoms have a sort of built-in "temperature" gauge to help establish their current mood in response to favorable/unfavorable stimuli? What I'm imagining is: If the designer chooses, they can make three (or more) variations (presets? ...potential for clothing, hair, morph, skin, and plugin changes) of their look... One (#2) which is the "vanilla" appearance, one (#1) which is the "turned off/cold" variation, and one (#3) which is the "aroused/hot" variation... THEN, the designer can apply changes such as puffy nips, expanded vagina, ahegao, blushing, perspiration/glow, vaginal juices, clothes undressing/slipping off, lactation, etc to the #3 variation... AND EVEN effects like frowning, avoiding eye-contact, goose bumps, clenched vagina, etc to the #1 variation. ALSO, this could leave the vanilla (#2) variation with un-erected nipples and bald pussy, making things like clothing a lot easier to manage without as many clipping issues... and yet, she could still "hulk out," puffing-up her pencil erasers and sprouting pubes when she's hot and in the mood (and no longer wearing clothing). I'm no programming whiz (not even close), but I'm assuming a slider could be used to trigger the transitions between the presets (similar to dynms1337's "CharacterFusioner"), either with logic bricks/buttons, animation triggers, or timeline settings. I'm also assuming something like this could already be done with VAM as is, "simply" by someone with the know-how, time, and motivation to design the appropriate plugin... However... it might make for a tidier package if the functionality to build in "mood swing" alterations to the look atoms is already part of the root program and "var" structure. (Or maybe it is already, and I'm just too much of a noob to realize) Thanks again for this amazing program!!! Looking forward to future updates!!!

posaune

This is what I'm referencing: "When changing world scale, the players eye center position will now always remain constant, so the point of view is exactly the same. It will now just appear as if everything gets bigger/smaller and further/closer as scale changes."

Skully

My I request that we be given a way to reset the world scale behavior to the old way (where the user height doesn't change in sync)?

Skully

Thanks very much, loving the new update 👍🏻

Original Custard

Another user also reported this to me and I looked into it. There is a bug with this release with saving morphs from the other gender. I have a fix already completed and will release a 1.21.0.5 patch tomorrow that addresses this and a couple of other minor issues.

Meshed VR

I did try the H.264 code and getting an error message “Error with VideoPlayer cannot play url”

Daniel

Much appreciated!

Jon Persson

If you mean videos in browsers that was never officially supported. A community member made a special chromium dll that could drop into VaM a long while back that enabled videos and maybe you were using that? This release did update the chromium browser to a newer version. I don't know if that old hack will work any more or not. Sorry we can't support mp4 videos in the browser due to licensing of the codecs. The other video changes mentioned in this release are about the new video support in the ImagePanel atoms. This is all new. You can play mp4 (H.264) videos in those panels now.

Meshed VR

Thanks so much for the update, much appreciated. Just one question though, I have created a var file with a muscle Futa and saved it. However, when I reload the var file some of morphs have changed on the look for some reason. I'm sure I've missed something here? Thanks in advance.

Original Custard

Excellent and quite detailed update. You continue to make good progress. Great additions. Keep it up!

NakedSunFlower

This was so necessary, thank you we really needed that!

David VR

I have many scenes with videos in MP4 and code (H.264) and no more videos are loaded?

Toshie27

Looks like a lot of quality-of life updates there!

GrumpyBen

Fixed it, thanks. Was afraid I had bricked my work.

Cock Knockem

You need to enter the new key since 1.21 is a major release. See the top page to find the key post for your backer level (Creator for you).

Meshed VR

I just updated my version of VAM to the latest one and lost all of my saves, and now I don't even have the option to load saved scenes I've made. What do I do?

Cock Knockem

Is there any error message output when you load them? The videos must use a supported code (H.264). Some mp4s might use H.265 which is not supported by the player.

Meshed VR

The new lock system currently only prevents them from being removed. Sorry if that was not clear.

Meshed VR

THANK YOU!!!!!!

MHADS

If you have the Steam version it can be updated to 1.21 without a new key.

Meshed VR

Hey, videos are not working on ImagePanel i tried Avi and mp4 and none of them work. Not sure if I’m doing something wrong

Daniel

Seriously, cheers!

Mojofier

Is it just me, or when you lock clothing item then load a clothing preset, do the locked items remain but return to there default colors and textures?

Ironhead333

Oh my god, just the clothing and hair sorting alone is an absolute lifesaver! Wow!

asco

So my money was wasted on steam?nice

Danny

Thank you very, very much !!!!!!

Supergerry

Thank you so much! Do I still need to use the key if I have the steam version installed?

Danny

Great! A lot of bugs, issues and drawbacks solved. Thank you!

rernat

Not until 2.0

DJ

Youi don't need to remove the old one. Simply run the updater in your current Vam folder and you'll see the option to update.

DJ

size and scales should be interesting for creators like me!

GrowCloneGrow

How do I update from the previous version? Just install the new one or do I have to delete the previous one?

Chet

Thank you so much for the amazing update. Will it ever be possible to animate the male anus like how females are?

Brandon

Really!? Finally!!!

Megabyte

Outstanding work. Here's hoping the memory leak will fix it crashing when it maxes out RAM on my system.

VirtaFan

Yeah, I put the folder in the wrong place... whoops.

NateZillaX

boys.. the dildo finally gets texture support along with actually being able to read the uber long texture paths... THANK

Lamp

😮

Lamp

Nothing should have changed in regard to seeing or showing content like clothing and hair.

Meshed VR

After I updated, a lot of my clothing and hair is no longer visible. Not sure why...

NateZillaX

So many awesome improvements. Wow!

asco

Thanks for ALL the crazy work you've done!!!

Kolo

Fantastic, Always hard at it. and i am sure i speak for most when i say Thank for your continued hard work, we all appreciate it.

Dave Chopp

It just updated, so I'll be busy for the next few hours :) Thanks!

Ted Ee

Very awesome! just subbed again just so I could get the update! Thank you Meshed!

Kyuss VII

its working for me in aussie now thanks man

Vince

I have done the more aggressive purge option I have (purge all). Please try again in about 15 minutes from the time of this post.

Meshed VR

The Australian region still has the issue but this is some nice work thanks meshed/vam team

Vince

We continue to live in hope haha Plenty of other stuff to be excited about though! Keep up the good work.

Chris

The built-in browser can't be released with popular codecs used for porn videos due to how it is licensed, so I'm afraid not.

Meshed VR

It should since that would rely on SteamVR which VaM supports.

Meshed VR

So we'll done. So much work. And a food stop gap as we all want on the future haha will this allow accessing porn videos in browsers? I know that's always been hit and miss and third party. Would love to see it work again...

Chris

I will flush the CDN cache again. Sometimes it can take a bit to get to all regions.

Meshed VR

Updater is not updated... only goes as far as 1.20.77.13.

Z

updater not giving option to download and install 1.21

majorbleeding

My updater sez the latest version is 1.20.77.13 :(

Ted Ee

Thanks for your awesome work, truly visionary since the start. Long term supporter since 2017 here, now it's time to upgrade the hardware. Will VaM work with the VIVE XR Elite that is set to be available within the month?

lurkster

Really excited for the built-in video player. Thank you 😊

ispinox


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