
Welcome back Fellow Darkish!
The last tent has been pitched, grab a mug and gather around the fire, friends.
The night is clear, the beer nearly drinkable, and it's time to rest and argue over who killed more goblins in the last battle.
The big one, someone says, counted for two.

REWARDS
35x25 Map
Gridded and gridless versions
Day, Night versions!
35x25 Map
Gridded and gridless versions
Day, Night, Rain day, Rain night, Bloodmoon, Haunted, Massacre Day, Massacre Night versions!
Printable PDFs
35x25 Map
Gridded and gridless versions
Day, Night, Rain day, Rain night, Bloodmoon, Haunted, Massacre Day, Massacre Night, Autumn Day,Autumn Night, Winter Day, Winter Night, Desert Day, Desert Night, No Camp Day, No Camp Night versions!
Printable PDFs
MAP DESCRIPTION:
Adventurer’s Campsite is the perfect clearing to set up your tents and rest between adventures. A bridge veers off the main road, leading adventurers across the river to a small glade surrounded by hills.
In the vicinity, many medicinal plants, mushrooms, bushes laden with ripe berries grow, and the river is teeming with fish.
The excellent, easily defensible position and abundance of resources make this natural corner perfect for pitching your tents and reorganizing.
In the clearing, a small ladder crudely assembled with some wooden planks shows that the area has been visited before.
Have others been attracted to this peaceful plot of land, or does something interesting hide in this area?
NOTES:
During the night, anything could attack you. Don't forget to take turns on guard duty.
The game master can easily use the guard shifts to advance individual characters' stories or have them discover useful information.
The heights around the camp may host unexpected enemies.
You can nimbly climb up to the heights via the stones that form a rough staircase to the north of the map.
Adventurer’s Campsite, but not necessarily YOUR Camp. A surprise assault on those scoundrels is certainly a good idea.
The small road before the bridge can be used to cross the river stealthily and attack the camp, catching them by surprise.
A tiny path disappears among the rocks to the upper left... A secret passage? The den of some animal? Let's find out!
A peculiar mound of earth catches your attention. You can find it by descending the natural rock steps overlooking the river. What could be underneath?
The camp, the most overlooked place but also where characters spend the most time in the majority of campaigns.
The journey, in D&D, is when things happen.
The night, that's when mysteries occur.
So, we've developed this map to offer a cozy yet intriguing place for you to rest, learn, and, of course, fight.
We hope our camp can become part of great scenes and memorable dialogues among your characters.
As always, let us know what you think and if you'll use this and our other maps. NOTHING gives us more satisfaction than reading the life you breathe into our maps.
On that note, in a couple of days, you'll have the March poll maps.
Curious to find out what we've created for you this time?
This month was very difficult to choose, many comments were really interesting, and we will certainly consider some for future maps!
That's all for this week Fellow Darkish.
We wish you as always great adventures and NAT20!
The Darkest Maps team