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Project Skyward 0.1.0.1 Prologue

Hello,

Areving here with a new update to Project Skyward. This update will include some changes and an improvement to one combat feature as well as some new consumable items you can use in combat. 

We are working hard on Act 1 of the game and we will have hopefully something to show you in the near future. In the mean time, here is a change log of what has changed from the previous build.


Changelog 

- Updated the name of the introduction quest from The Late Errand to Late "for" Work 

- Updated Eraanthe Face Icons 

- Updated Chikara Face Icons 

- Updated the Icon set for a larger and more varied Icon Set 

- Changed how Hit Accuracy and Evasion Rate interact with each other* 

- Added four new consumable  items :

. Milk Maid Coffee (Restores a small amount of HP and MP, user will regenerate more for 3 - 4 rounds in battle)  

. Maid Bell (Used in combat, increases dodge chance)  

. Maid Song (Used in combat, increases armor rating)  

. Flame Edict (Consumable combat item, use to deal Fire Damage to one enemy) 

-Updated various dialogue text - April, Saya 

-Added a new section to the Mystic Ruins that introduces scrolls to the game 

*(By default, Hit Accuracy and Evasion Rate are calculated seperately and when the time comes to decide whether or not you hit the game rolls a dice to see if the enemy evades and if they do, the game ignores Hit Accuracy all together. 

What has changed is that Hit and Eva is now calculated against each other in a more fair way. Say for example, you have 90% Hit Accuracy and the enemy has 5% Evasion rate, it will now calculate 90 - 5 = 85% chance to Hit or 15% to miss your attack).

That should cover all of it and if you have any feedback regarding the game, please do send it to our e-mail, we appreciate the support.

Cheers,

Areving.

 

Project Skyward 0.1.0.1 Prologue

Comments

Okay, time for some feedback. When I first saw, that Eraanthe was contributing art assets for this project I was immediatly hooked. So far I must say, that I absolutely love what you have created so far. I was surprised that the writing of dialogues is pretty well done and the overall tone of the prologue got me wanting to play on, not just because of the kinky content. Something only few RPGMaker managed so far. There is quite enough content to give it a try for everyone interested. All in all the game is still in a very early stage, but I hope your guys and gals manage to go on through with it.

Maerchenopa


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