Hello! This is in that zone between a tutorial and a breakdown. A Tutdown, if you will.
Covers some ground the tier 7 folks have seen, but hopefully not too boring.
Also- this started up as a breakdown for various bird particle systems, but I ended up getting super excited about controlling the BOIDS with force fields, so it gets a bit off the rails towards the end.
Here's the raw (unanimated) pigeon, if you want it. It's in FBX form, so just go file>import>FBX. Right click, save as Here.
iain
2021-02-05 22:20:34 +0000 UTCGerman Bauer
2021-01-16 23:18:34 +0000 UTCIan Hubert
2021-01-14 03:49:45 +0000 UTCIan Hubert
2021-01-14 03:49:37 +0000 UTCTyler Adams
2021-01-14 01:54:45 +0000 UTCJeff Betz
2021-01-13 03:39:10 +0000 UTCCarson Reader
2021-01-12 03:39:12 +0000 UTCIan Hubert
2021-01-12 00:23:38 +0000 UTCShawn Hawkinson
2021-01-11 21:54:52 +0000 UTCJan van den Hemel
2021-01-11 18:36:14 +0000 UTCGerman Bauer
2021-01-11 07:19:35 +0000 UTCPaul and Anna Spooner
2021-01-11 06:06:38 +0000 UTCEvan Barron
2021-01-11 06:04:32 +0000 UTCKai Christensen
2021-01-11 05:43:40 +0000 UTCKai Christensen
2021-01-11 05:39:40 +0000 UTCIan Hubert
2021-01-11 05:12:21 +0000 UTCIan Hubert
2021-01-11 05:04:24 +0000 UTCGreg Beaudry
2021-01-11 05:01:35 +0000 UTCIan Hubert
2021-01-11 04:50:27 +0000 UTCGreg Beaudry
2021-01-11 04:48:02 +0000 UTCBenjamin Lacey
2021-01-11 04:40:46 +0000 UTCBenjamin Lacey
2021-01-11 04:40:15 +0000 UTCIan Hubert
2021-01-11 04:20:17 +0000 UTC