Asset: Neon Sign elements (every letter)
Added 2020-09-29 11:01:41 +0000 UTC
WHEW! This took significantly longer than I expected. Higher detail neon signs (64 total), every letter, upper/lower case and the numbers.
I know I made a tutorial about this, but now youuuu don't have to spend a day doing it!
HERE'S AN EXPLANATORY VIDEO
Doesn't need much explanation, but there are some tips in there for working with (and wiring up) the letters, changing colors/brightness, and switching between eevee and cycles.
Oh also, if you want, you can slap a subsurf modifier on there and everything'll get nice and smooth (these can be a tad bit polygonal if you get too close)
This one's blender only, mostly because it's 90% shaders and such, and I don't really think it would translate at all to other programs :(
DOWNLOAD LINK (right click, save as)
Thanks, guys!



Comments
BRAVO!
Michael Gardner
2023-04-19 22:17:14 +0000 UTCnevermind. lol that was easy
Tommy Shades
2020-11-04 12:38:50 +0000 UTCdoes anyone have any quick tips on converting the glow materials to work in EEVEE ?
Tommy Shades
2020-11-04 12:32:42 +0000 UTCI literally finished modeling about 8 neon signs for my movie just before you put this out! They are single tube letters though and some custom shapes. Can I apply these materials to my letters to get that same plasma core glow?
Mike L. Taylor
2020-10-07 02:01:30 +0000 UTCI have found the problem. If you go in the render settings, I disactivated the Denoising on the viewport, which seem to not be doing well with my current graphic card,
Lucas Dubé
2020-10-03 18:07:12 +0000 UTCSame, it crashes!
Lucas Dubé
2020-10-03 17:43:52 +0000 UTCThough 2.83 worked fine, 2.9 crashes instantly when I try to use Cycles on my iMac. I've now made a couple of videos with the letters on my Linux box using Cycles. Eevee works fine on my Linux box as well.
2020-10-02 21:30:14 +0000 UTCDoes it work in Cycles?
Kays Al-Atrakchi
2020-10-02 21:12:30 +0000 UTCMy first experiment. I'm gonna make a channel tag using these. I do need to learn how to make one blink faster and I want one letter to explode: https://www.youtube.com/watch?v=qBVhupsRah4
2020-10-01 22:06:58 +0000 UTCWhen I render, the lights are not on. I switched everything over to Eevee on my Mac.
2020-10-01 21:46:59 +0000 UTCWhat is the issue?
Kays Al-Atrakchi
2020-10-01 21:22:11 +0000 UTCNot sure why my old iMac doesn't like the set, but they work great on my Linux box. Been experimenting all day. Well worth the Patreon.
2020-09-30 20:17:40 +0000 UTCHolly molly! @_@
Pudding Motion
2020-09-30 04:06:05 +0000 UTCThank you Ian! You are so generous with all the assets you give us!
Erich Stenzel
2020-09-30 03:13:36 +0000 UTCAwesome. Thanks Ian!
Pete Burges
2020-09-29 23:20:49 +0000 UTCThis is the Eevee version! Check out the video, it's set up to work with both (within Eevee's limitations, of course).
Carter Burr-Kirven
2020-09-29 20:01:20 +0000 UTCThis is awesome, thank you!!
2020-09-29 17:38:16 +0000 UTCThanks Ian, is there a way to put an EEVEE version as well?
Kash
2020-09-29 16:10:47 +0000 UTCYou are the man!!
2020-09-29 15:26:15 +0000 UTCAh dude! Thank you!
Gehrig Campbell-Dempsey
2020-09-29 13:17:42 +0000 UTCGotta try that, I have taken Blender models to Unreal and I always baked the textures and plugged them in the material editor of UE. Sometimes I exported the original textures and mimicked the node setup there, anyway, it's rather powerful too.
Mornarion
2020-09-29 12:09:48 +0000 UTCAwesome! Although I think we need these in at least 100 different fonts :D
2020-09-29 12:08:09 +0000 UTCUuuuuh, seksi stuff, thanks so much! Yeah, it will be really handy to create great looking messages so quickly! As long as the font is coherent, the job is done 🤓👍
Mornarion
2020-09-29 12:06:27 +0000 UTCWe don't deserve you! 😍 Oh by the way, if you want to share these between other softwares (besides Blender) you can export them as "gLTF" from Blender, this preserves the PBR shader setup between applications. So perhaps that will also work for Unreal users, for example. I'm not 100% certain!!! I hope I'm not mistake, and I only use Blender. But it should work, as that's what the format is intended for.
Jan van den Hemel
2020-09-29 11:51:07 +0000 UTCWould this not transfer into Unreal?
Raf Stahelin
2020-09-29 11:30:20 +0000 UTCThanks Ian, you're the best man :D
Nicolas
2020-09-29 11:29:46 +0000 UTCAhahaha, yeah honestly hopefully I save folks some hours (although this is only one font)
Ian Hubert
2020-09-29 11:18:48 +0000 UTCWow brooooooooooo thank you so much...as I'm almost finished with the first lesson on the neon sign 🥵 guess I won't be finishing that 🤭🤣🙏🏿
Patrick Lever
2020-09-29 11:09:56 +0000 UTCVery nice! Thanks a ton!
Dyrgrip FX
2020-09-29 11:06:11 +0000 UTCAwesome! You are genius, Ian!!
LeBang Cine
2020-09-29 11:03:14 +0000 UTCawesome!!! thank you
Justin
2020-09-29 11:02:19 +0000 UTC