Procedural Fraymotif Descriptions are coming along.
Added 2017-07-01 23:47:46 +0000 UTC"The Prince of Heart and Page of Mind and Knight of Time do Clone Hysteria Moment Cadenza on the Dummy. A restorative cloak of wind envelopes the Prince of Heart, a supportive mist of will surrounds the players and a acidic blast of misfortune surrounds all enemies."
Next up is integrating the whole thing into the sim, coding ways for players to get fraymotifs, and then coding hand-made 'fraymotifs' for sprites, denizens and psionic trolls.
One thing I want to make sure happens is that if a player jumps into a sprite, that sprite gets the players's fraymotifs (if any), which of course mean the Crowned Carapacians will get them.
I also wanna make sure that some types of 'fraymotifs' (especially troll psionics) can effect the plot. If you have mind-control as a non-SBURB power, that should probably let you do some of the freeWill events.