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v4.3.1 Patch Notes Preview

Patch 4.3.1      Expected Release Date  Week of 9/10/2018



Ravenhearst


-Several spelling and Localization Fixes


-Im Galil should now accept the proper parts to assemble


-Trail Mix added to Ingredients Category


-Increased loot chances of Hacksaw in Garage Boxes and Worker Zombies


-Increased Chance for Station Tools in Worker Zombies


-Lockpick Kits will now use all Lockpicks that came in the tier before it. For example, Level 3 Lockpick Kit will use level 1-3 Lockpicks so you no longer need to carry BOTH Lockpicks and Lockpick Kits


-5 Bones now needed for Bone Powder instead of 10


-Trees will now have a 50 percent chance to drop a SECOND seed


-Tree growing times reduced from 360 a stage to 240 a stage


-Lettuce will now have a rare chance to spawn in forests (can only be seen with a world wipe)


-Increased amounts of Plastic Bottles that can drop in loot


-Farmer Class will now receive a Mortar and Pestle when they open their kit in the event they are not high enough level to unlock the M and P Skill


-Fixed glue being in the improper place during Armor Questline


-Removed repair capability from Jerky so it no longer shows Entity Damage


-Lowered probability for destroyed traders in cities and raised chances of working traders. This change will only be seen on new maps or areas that have not yet been uncovered.


-Removed all road buffs. This was interfering with minibike speeds.


-Drilling Times on safes have been doubled. Previously they were too easy to open. 



Hell On Earth



-Removed 2 sets of Herd spawning for performance increases


-Lowered chance of Night Terror spawns to increase some performance.


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