More notes from the dev builds and also an announcement!
Starting soon Patrons who pledge over $10.00 will begin receiving Dev Exclusive builds of Ravenhearst! This means you will receive a copy of SP RH before anyone else, as well as bug fix patches before they release to the public! More info soon.
v8.0.0.4
-Added Vaccination Clinic by MrJoseCuervo
-Added Meth Lab by MrJoseCuervo
-Added Apartments by MAlice
-Added New Cali...
2022-02-01 15:55:40 +0000 UTC
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Today I will begin posting our development patch notes for Ravenhearst 8. This will give you a glimpse of what we are doing currently and how far we have come along with our many changes and additions.
v8.0.0.1
-Added Telrics New Fishing which is massively expanded on. Details Here https://community.7daystodie.c...
2022-01-18 20:13:24 +0000 UTC
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Work on Ravenhearst 8 for A20 is in full swing As a mater of fact testing has already begun on an early version, and our new coder Yakov is busy at work converting and updating our code.
Above you will see a preview of something new he himself has added. Perma Death Option! There is also a new system for questing. No longer will you be bound for certain quests to complete them in order but there will be bonus quests that appear in your bag as you progress that you can c...
2021-12-26 19:42:45 +0000 UTC
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Here is a look at the new Launcher I am working on for you guys! This will be included with 7.5
2021-07-12 16:59:26 +0000 UTC
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Below you will see new models for some of the high tier picks along with a new addition, the Lathe which will be POI only and allow crafting of some high end resources.
Also pictured is a returning fave the Dinosaur Reward
2021-05-06 23:13:54 +0000 UTC
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Long time no talk amazing supporters. All of you probably know how messed up our year has been. I hope to now come back to showing you guys exclusive first look previews of upcoming content from Ravenhearst, Scavengers and my game I am creating here.
Today I have an exclusive first look at plans for 7.5 which will eventually release on 19.5. I have added a Mining Machine which will produce ore over time, a refinery for oil drilling and as you can see fertilized versions of crops which ...
2021-04-28 19:38:54 +0000 UTC
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Here is a small sample of what to expect in Ravenhearst 7.1
I am working hard to get back the content you guys know and fear since now we have a solid base. I will be showing more here in the upcoming days.
2020-09-22 00:10:00 +0000 UTC
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Hey all, Im sorry it has been so long. With everything going on I have been very distracted but my hope is to become way more active here and give you guys exclusive looks at what I am working on more often.
Also please be advised that Fun Pimps seem to be becoming more strict on things like Patron etc and are asking modders to take down any kind of profit we are making using 7 days so my tiers have changed and will be changing more in the future. My apologies for this and I understand ...
2020-06-13 18:52:10 +0000 UTC
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Terrors and some animals are now back in! Its shaping up guys! Testing on the first pre experimental should begin this week.
Always keep in mind that RH is an ongoing developing mod. Some things may not make final cut in our attempt to bring you this mod before a19 but we are future proofing our xmls so transfer will be way easier. Some features may not make it into v1 but will trickle in in updates.
I can also confirm action skills are back, and crafting now...
2019-11-18 01:43:14 +0000 UTC
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We are back with another exclusive look at what has gone ion development for Ravenhearst 6. With testing beginning this week on an early version work has been fast and furious to get major systems and features implemented. Here are the up to date notes
v6.0.0.1
-Addition: Twine
-Addition: Stone Pickaxe
-Addition: Fiber Cordage
-Addition: Birds Nest Model
-Addition: Respawnable Car Block Set to 1800 minutes
-Addition: N...
2019-11-12 04:58:18 +0000 UTC
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Time for the main course everyone. These are the up toi date patch notes for myself and my team. They will document what work has been done already on Ravenhearst 6. Theres still tons more to come, this is just the start. There have been 4 versions pushed already so these took place over the course of 4 Builds. All i ask is that you do not post these anywhere else, since these are just technical notes and do not represent the final product.
v6.0.0.1
<...
2019-10-28 01:37:40 +0000 UTC
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Work is fast underway on 6.0. I have converted over many models. Opening quests are in, copper and zinc in and some storage in. Wookie has begun converting his work and we have a few things working.
I am now on version 6.0.0.5 and theres over 100 lines of patch notes so far! A LOT of balancing. Ill post up some more pics and possibly a nice summary of my patch notes for you guys in a few days.
2019-10-25 04:02:29 +0000 UTC
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As promised you guys would receive first exclusive news and media about the development of Ravenhearst 6
I think we all agree 18 was a huge improvement over 17, and with that improvement comes the push for US to be even more amazing. And that process has begun. Edits have begun as I am working my first play through of vanilla.
As of right now 20 plus total tweaks and changes have occurred. Here is a sample of the first few additions. You guys will receive mor...
2019-10-10 14:19:41 +0000 UTC
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Quick look at car alarms making their return. They will alert zombies within a 70 square radius :O
One of the many new mechanics coming to 5.5, which is quite a ways off but is being worked on
2019-07-11 19:01:32 +0000 UTC
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Black Summer is the new hardcore mod I am working on. More info will be released soon here. It will be a living off the land survival oriented mod set in the 1950's
2019-07-09 12:29:49 +0000 UTC
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Here is a preview of some of the new Blood Moon Bosses you will see appear in hordes on BM. They will begin to appear after GS 100 and will be a bit rarer. As stages go up they become more frequent. Tuning has not begun yet on damage etc.
2019-04-25 18:06:32 +0000 UTC
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Small sneak peak of the returning storage and deco items from old Ravenhearst. More images and video to come including a special look at the new Blood Moon Bosses!
2019-04-25 17:22:59 +0000 UTC
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The start of a new series of videos where i start to show you guys what I have been working on.
2019-04-23 22:41:24 +0000 UTC
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Preview of a slot machine. This can be used for anything including gambling for weapons and gear.
2019-03-07 23:36:32 +0000 UTC
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Second test of Night Terrors this time WORKING
2019-03-07 23:34:31 +0000 UTC
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You have asked for them. Beware what you ask for! The first pass at bringing back Night Terrors. The walk and hurt animations are a bit janky but will be cleaned up by the time of release!
2019-03-04 05:37:06 +0000 UTC
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New model for birds nests. Eggs fill them when they are lootable. After looting the nest becomes empty. Over time it will spawn eggs again and that will alert you that you can loot it again.
2019-03-04 05:34:40 +0000 UTC
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A special look at a few things. More videos to come soon! We are close! VERY close
That TV is going to be VERY important going forward for our lore. 5.0 is just a sample of what it can do, in 5.1 it will contain actual story.
2019-02-07 18:09:46 +0000 UTC
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Another peek at a trap set to appear in Ravenhearst
2019-01-18 22:17:08 +0000 UTC
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2019-01-18 20:35:32 +0000 UTC
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Heres a look at some of the new toys coming in RH5 that you will be able to craft and build
2019-01-01 11:59:01 +0000 UTC
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Testing out the new Mecanim zombie walk and death animations
2018-12-30 08:33:32 +0000 UTC
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Below is a special preview of some things Im working on currently for Ravenhearst 5
I will be uploading much more exclusive previews going forward here in Patreon.
https://youtu.be/RtNZSQS6azE
2018-12-14 21:51:00 +0000 UTC
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Giving you guys an exclusive first peek at some of the things Ive worked on for RH 5
2018-12-02 17:47:36 +0000 UTC
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Patch 4.3.1 Expected Release Date Week of 9/10/2018
Ravenhearst
-Several spelling and Localization Fixes
-Im Galil should now accept the proper parts to assemble
-Trail Mix added to Ingredients Category
-Increased loot chances of Hacksaw in Garage Boxes and Worker Zombies
-Increased Chance for Station Tools in Worker Zombies
-Lockpick K...
2018-09-09 09:01:16 +0000 UTC
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