XaiJu
Monitor144hz
Monitor144hz

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Wait Your Turn v-1.0.0-beta Changelog

We're so close...

Hey do you like drinking games? Every time you read the word "circling" in this post, take a shot.

And yes, this is your first of the bimonthly release, earlier than usual! Hopefully this is the last WYTR update and I can finally put this baby on Nexus, provided no more issues.

Changes:

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Switching circling systems may have some problems if you load a save mid-combat. Try not to load a save in combat, or if you must, enable legacy circling -> load the save -> finish combat -> save -> exit game -> disable legacy circling -> load save.

Wait Your Turn v-1.0.0-beta Changelog

Comments

I find sometimes, they get very passive. They will circle me but it will take a long time for them to actually attack. I have face situations in a fight, where the NPC swill be in combat mode/showing aggression to me but refuse to strike me until I strike him first.

SloRey

No worries. You're sure it's from this mod? As in, without Wait Your Turn Redux it doesn't crash? Was it on a new or continued save?

Monitor144hz

Running into that same crash. This time I did encounter it with a creature (wolf) at first, so I went back and tested again by just spawning a bandit at my location. Same result, though, crash on death of the enemy. Crashlog here: https://pastebin.com/peQmVY9x Really appreciate the continued work on this! And I'm sorry I seem to specifically be a pain! :P

Gage LeBlanc


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