Stops NPCs talking in idle dialogue while they're in a killmove. Stuff like "must've been the wind" will no longer continue while they're being backstabbed.
Let me know of any bugs, when I tested with killmove events it seemed to work fine. But I haven't fully tested this yet.
Roody Innocent
2024-03-03 17:51:26 +0000 UTCDJLegends
2024-03-02 19:00:35 +0000 UTC