[Patreon exclusive] Custom Comp for audio reactive visuals
Added 2023-01-22 17:20:58 +0000 UTCUnlike the audio reactive rotation, which only makes sense to use in the cases where the value can go to infinity, the AudioReactive_Value.tox can be used in the cases where we need a parameter to stay in between a certain range. Another difference between these two Toxes is the AudioReactive_Value.tox has two outputs. We’ll connect a Null Chop to each of them.
We’ll notice that these Nulls output different values. The bottom one is outputting raw data from the track whereas the top one is outputting clamped values.
In the parameter window you’ll notice several parameters. Starting with the gain, which is a multiplier. Decreasing this, will also decrease the output values of both Nulls. There are some other parameters in between, but I’d say the most important one for now is this “To Range”. These parameters will serve as boundaries for the value. So we can analyse any parameter we want to animate and set a range.
Watch the short tutorial to observe it, used on the Period of a Noise Top.