Life: Synced Breathing v0.2
Added 2020-01-14 21:44:31 +0000 UTC
I spend some significant time in the recent weeks to keep improving the Breathing plugin as well as the connected DriverThrust sub-plugin, which are both part of the "Life" plugin set. This is a free maintenance release. The next release, probably in February, will include more sounds and be 2-week Early-Access again.
Improvements
- Implemented RhythmDamping to allow you control how regular you want your breathing.
- Implemented "DriverThrust" sub-plugin which drives AnimationPatterns and/or VariableTriggers so you can have synchronized 'action'. Compared to the original plugin this got improved synchronization and has a multiplier for multiple thrusts per breath.
- Implemented separate volume for VR and Desktop. Also re-balanced audio volume between recordings.
- Implemented audio-interrupt feature which allows faster transition between IO/OI modes.
- Implemented PostMagic-style info text to explain all the sliders.
- Fixed potential silent crash during scene load.
- Fixed issue with some Breathing settings not surviving loading another Person look.
- Tweaked some default values.
- New demo scene "Life03". Finally some proper action going on. There is a scene controller running a state machine randomly transitioning between different plugin settings. Very similar to the old "OnTheSofa" scene, except its on a bed and uses only standard VaM assets. Well, except hair (see dependencies below), as we can't do without some hair physics in 2020, right?
Screenshot/Video
- Due to Patreons policy I can't post the video here, but it is linked in my Reddit post. And imagine above screenshot with a lot less clothing :P
Dependencies (not included)
- You will need the "Breath1" morph from the Upperbody-Reloaded-Lite pack. Very likely you have it already, but just in case, find it here for example.
- For the new demo scene I got friendly permission from Roac to use one of his glorious hair packages. Very likely you have it too already, but just in case: Roac Hairs 1
Known issues
- Due to VaM bug/weirdness, if you load a Look onto the girl Person atom, that might change the name of the atom, if the Look was saved with a different name. Since the plugin is searching for AnimationPatterns to control based on that name, it might cause the Thrust animation to stop. However, you can just rename the atom back to "Person", it automatically reconnects.
- There are occasional hiccups where the animation suddenly goes faster for a moment. Usually after a scene load or after changing settings. Have not figured out what the issue is, yet.