WIP: WTRTI v2.3 - 20231013
Added 2023-10-13 11:30:01 +0000 UTCGeneral:
Linux: Added Gamescope support (potentially steam deck support, not tested yet)..
How-to:
1. Start the game with gamescope in terminal.
2. In terminal find which socket is used for Xwayland server (on X11 it's usually: :1, on Wayland: :2):
wlserver: [xwayland/server.c:108] Starting Xwayland on :1
3. Start WTRTI in a separate terminal, with GAMESCOPE_DISPLAY env. variable and with --gamescope argument, like this:
GAMESCOPE_DISPLAY=:1 ./WTRTI --gamescope
4. Go to the Test flight for testing.
Note: It's still WIP, so before closing the game, make sure you close WTRTI first, otherwise the app will crash.
Scripting:
Added function setCanvasSize(w, h), allows to set framebuffer bigger than screen/window, might be useful for VR.
Added Script Options, for custom indicators that can be specified in lua-script, set in the GUI and saved in the profile.
See section "Script Options" in the Docs/lua-api.pdf for more information.
Also, see the custom indicator "GFX HUD" for example.
Indicators:
Added UI script options for "GFX HUD"..
Fixes:
Fixed clipping of the graphics indicators in Windowed mode.