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Devlog: WIP v2.2 - 20230217

Right after the v2.1 release, I decided to rewrite a font renderer for the built-in OSD.

As a result, we now have less CPU usage and 3-4 times more FPS when the update time is uncapped.

On newer systems, the difference may not be significant or even noticeable, but on older or slower systems, it can be quite noticeable (especially on slower CPUs).

Here is some tests:

Intel Celeron 1007u (iGPU):

    - Old version: 6.9ms (145 fps)

    - New version: 1.7ms (588 fps)


AMD Ryzen 5600g (iGPU): 

    - Old version: ~0.6ms (~1700 fps)

    - New version: ~0.2ms (~5000 fps)


There is also some progress on DCS support. I've added a TCP listener, so WTRTI is now able to receive data from DCS (or other applications) in JSON form.

Devlog: WIP v2.2 - 20230217 Devlog: WIP v2.2 - 20230217 Devlog: WIP v2.2 - 20230217

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