Hey there! Just a quick update!
Tha past few days I've been fixing the textures of the scene that I'll use on the next animation... Can't say I loved that part...Changing the setting of hundreds of textures one by one, at least I'll do this once on every scene I've got...😱 Until now I was trying some new physics on a new Lara model from Mustard. I really like Mustards models and their quality but I believe the physics could be better. I know they are doing the models for variable computer specs and my physics are a bit heavy, but nonetheless I liked them.
The result is as I wanted it, bouncing and pressing but not losing mass and it follows the model without having to edit it when changing the pose. In the future, I'll implement it on all my models.
Because I cann't upload videos here, being adult Patreon and all, I uploaded below some gifs with the physics on another site:
That's what I've been doing with the physics. What do you think of it?
I'm also working on the animation and I'll post tomorrow some wips. The pose is a "corn" cliché that you see on videos and wonder how the hell...dssitwm (<-- hint). 😉