As some of you may know, the Milovana EOS editor went down for me on Thursday which caused me to lose hours of work. Furthermore, I was not able to work on Milovana projects the rest of that day in hardly any capacity.
It was back today and running quite well. Though I tried my best to deliver everything mentioned in the Wednesday work in progress post, I fell short on the Trials of the Succubi end of things. I'll try to make those up for next week with more Easter content as well.
Usually when there are website issues it lasts a bit longer but the Admin ends up making further fixes. I was hoping that this would hasten the website changes that I so very need to finally make a larger Trials of the Succubi playable version instead of the current previewer stopgap. Sadly, it seems to have passed too quickly for anything of the sort to happen.
That being said - Get ready for a Temple Double (triple sort of) Header and more!
Fall of Haven π
Ver 0.6.0

πΏ New Rock Golem upscale art! Our recent hardened warrior just got a visual upgrade along with slight changes to behavior.
Can't fly over golems or Depths boss anymore.
π¦ NEW Ball Parasite! Getting hit by the bee leg spin attack can implant a foreign object. It will slowly work it's way through until it's final breeding spot. The only way to get it out (for now) is to flush your system. You know how to do that right?
Let me know if such things should be a toggle in options for those turned off by such things, or if I should instead focus on making it easy to remove.
π₯ NEW Ball Expansion! You didn't get it out in time? Well you might get some swollen nads. Will cause your semen meter to rise more quickly as it uses you for it's own nefarious purposes.
πΎ New quicksave restart system after "game over"! (Remember that gameovers are placeholder until I finish more corruption systems)
Depths boss death now won't go black.
Healing drops now heal 20% more.
Semen meter rises more slowly.
Little "start here" tutorial suggestion.
For the fourth time blindfolds broke and for the fourth time they are now fixed.
Holy shard gain effect not hidden anymore.
About 60% of cross section art slightly resized for fit.
Depths act 1 rock layers adjusted so things like bats wouldn't fly behind them. A few visual fixes as well for this stage.
Falling leaves shouldn't be in pause menu anymore.
Removed some objects not fading out when player goes behind player art.

Keystroke β¨οΈ

π New Temple Heart Loss Scene moved from Gold! In a change of pace from the others, what do you think she can offer you that would make you want to lose a SECOND heart?

πΏ New Temple Low Morality Boss moved from Gold! Two big things moved to Early Access? Yes please! The third boss of the Temple zone is here to make you suffer. (Or whatever you think your fate should be from having such low morality)
π New Temple Sub Boss moved from Gold! Another variation you can explore!
Trials of the Succubi π

Trials of the Succubi π

ποΈ NEW Anissa Easter NTR Scene! Even though it ended up being less than half as large as I planned due to variant routes. (The rest comes out next week) I'm still happy to have accomplished what I did with the Milovana shutdown considered. (Optional NTR)
Keystroke β¨οΈ

π NEW Hospital Zone Heart Loss Scene! Looks like your heart is in trouble and the ambulance has arrived. Any ideas for how to illicit some mouth to mouth? ...I mean saving your heart!
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indyc
2025-04-10 13:40:19 +0000 UTCDashsolpher1
2025-04-10 08:49:16 +0000 UTCindyc
2025-04-07 01:38:47 +0000 UTCXP105
2025-04-06 17:27:51 +0000 UTC