Hello everyone, things are chugging along. Got Aylia's battle portrait and outfit exploited variation done and in-game. Working on making sure everything applies correctly and the enemies do what they are supposed to. I'm also drawing the munchkin exploited attack cut-ins now.
I'm really hoping to get another release out the door at the end of this month. The release will include the first 2-3 days of chapter 1 and battle work for the munchkin enemy. If I can get that done, I'd like to run a pledge for this release. That pledge will include a December release with a similar amount of content. So, the pledge would basically cover multiple chapter 1 quests with artwork and 2-3 enemies with battle artwork. I've got a couple more commissions to run for menu plugins, music and sprite artwork, and I'd like to order those commissions in December. If I cannot get a release I'm satisfied with by the end of the month, there won't be a pledge. I'm just giving you all a heads up since pledges are a pretty rare occurrence.
Either way, I'm really happy to report progress and that development speed really is picking up. There is brand new content in the game right now that is playable, so the next release (whether it drops this month or gets merged into a December release) WILL have new chapter 1 content and artwork. Woohoo!
As always, thanks for your support,
YT
Starfish
2022-11-18 21:02:47 +0000 UTCKhalma
2022-11-18 03:01:34 +0000 UTCRobert Thompson
2022-11-18 01:33:40 +0000 UTCYummyTiger Gaming
2022-11-18 00:35:56 +0000 UTCxellos49698
2022-11-18 00:02:09 +0000 UTC