DLA Finale Overhaul Update - Changelog
Added 2025-06-25 12:51:18 +0000 UTCThe main focus of this update is to wrap up everything that still needed fixing/adding. This includes reworking the Goddess fights and improving them (also making them harder), finishing the Crystal Shard shop as well as some minor improvements to Chapter 4 and the Epilogue. This will be the final patch, aside from future updates which will add the missing art into the game
General Gameplay Changes:
Lowered the boost from breaking enemies from 200% increased damage down to 150% increased damage
While trying out the bosses more extensively, I felt that the increased damage was a bit too high and as such, lowered it.
Made even more non-specific weapons available to use for all allies, rather than just Alice
The chain state mechanic can now be read about in the 'Kyloth's Combat Guide' item.
The chain state mechanic is the "Soaked > Frozen > Thawed > Electrified" states
Added a mention at the start of the game that tells you can access the last 20 messages by using 'Shift'
Goddess World (Hub World) changes:
Added Crystal Shards around the Hub World
The rest of the unlocks from the Crystal Shard shop
At 76 crystals, you unlock a "boss rush" where you can rechallenge harder versions of some boss battles. You will get rewards upon completing them for the first time
At 91 crystals, you will unlock a portal to a secret area that has some rewards as well as more lore
This area is in the game already and has been for a while, but it was intended to be added as an unlock from this shop and has only now been added as one
At 101 crystals, you gain the final unlock which will be a secret boss battle intended to be the hardest fight in the game. Upon defeating the boss, you will be able to get a less evil ending to the game
The finale dialogue has been changed slightly as well to accomodate the new ending
Changed the look of the giant mountain slightly (Added torches to it)
Changed the look of the basement of the shop slightly
Added dialogue that tells you when you can access the Side Chapter
Added a book outside the Crystal Shard shop that lets you revisit past Chapters in case you missed something in them
This feature has not been extensively tested and might be a bit bugged, so if you encounter any bugs during the return to a Chapter, please report them!
Chapter 1 Changes:
Changed the text that appears when trying to break down some of the doors that aren't breakable
The portal that lets you skip chapters at the start of the game has now been removed
Added 5 more Crystal Shards to the Chapter
Chapter 2 Changes:
Added a flashback that comes after you defeat the Dancer
This was done to bring it more in line with how Chapter 1 ends
Added 5 more Crystal Shards to the Chapter
Chapter 3 Changes:
A storm will now appear during the scene with the Pirate Queen
This storm will also carry over to the battle itself
Made all of the chapter mini-bosses harder as well as give more Gold and JP when they are defeated
A lot of the bosses could just be one-shot previously, so their stats were brought up a bit
All of the mini-bosses in this chapter now has a name
Dialogue has been updated to reflect this
Changed the look of the Atlantis entrance
You now arrive at the entrance with your ship again as well, this time intentionally
Added a flashback that comes after you defeat the Pirate Queen
This was done to bring it more in line with how Chapter 1 ends
Added 5 more Crystal Shards to the Chapter
Chapter 4 Changes:
Changed the placement of objects slightly
Updated the looks of the maps
Made the inside of the church slightly smaller
Made it more clear which buildings you can enter and which ones you can't
Added multiple NPCs to the maps of Chapter 4, primarily the main map
Added three new buildings that you can enter
Two of them are in the Residential district and one is in the Agricultural District
Added more chests to the chapter
Added Crystal Shards that you can find scattered around Chapter
Added a flashback that comes after you defeat the Thunder Goddess
This was done to bring it more in line with how Chapter 1 ends
Side Chapter Changes:
You can now only access the Side Chapter after having completed Chapter 3, rather than Chapter 2 as it used to be
Changed the trial where you have to lose to an enemy so that the enemy will always deal a certain percentage of your HP, rather than a set amount like it used to
This should make this trial go much faster, rather than the several minutes some people had reported
Added 5 more Crystal Shards to the Chapter
Epilogue Changes:
Compressed the Music section of the credits and made it scroll a bit faster as well
You can now visit the Demon Lord Castle during the Epilogue as well as the forest leading to it
There is now a church on the way to the shrine which functions as a gallery during the Epilogue
Added some more optional dialogue
Different dialogue has been added based on which ending you choose
Changed some of the maps slightly
You can now pause and save during the epilogue
Chapter Boss Changes:
The Dancer fight changes:
Hugely buffed stats (Hits much harder and is much more sturdy)
Dialogue has been added to the fight
There are now two phases in the boss fight
The second phase applies a DoT effect to the entire party for the rest of the battle
She now has 6 break shields instead of 5
She now gives 1000 Gold and 1000 JP on defeat (Up from 300 Gold and 500 JP)
Pirate Queen fight changes:
Hugely buffed stats (She now hits much harder and is much more sturdy)
Dialogue has been added to the fight
There are now two phases to this battle as well
During the second phase, the party's agility will be lowered by 50% and they will also take 30% more lightning and ice damage
Her 'One Piece of Treasure' skill has been buffed to buff all her stats by 33% rather than just ATK, MATK, DEF, & MDEF by 25%.
This skill will now be used earlier in the turn order as well
Her healing skill that she can use while below half HP has now been capped to only being able to be used 3 times per battle as well
She will now use her 'Wrath of the Pirate Queen' skill much more often when under 50% HP
She now has 8 Break Shields instead of 5
She now gives 1000 Gold and 1000 JP on defeat (Up from 300 Gold and 500 JP)
Thunder Goddess fight changes:
Hugely buffed stats (She now hits much harder and is much more sturdy)
Dialogue has been added to the fight
There are now two phases to this battle as well
During the second phase, at the end of each turn, a lightning strike will hit one random ally for 2000 Thunder damage
She now has 8 break shields instead of 5
She now gives 2000 Gold and 2000 JP on defeat (Up from 300 Gold and 500 JP)
Supreme Goddess fight changes:
All Phases:
Changed the dialogue slightly and added more dialogue to each phase
Hugely buffed stats (Hits harder and can withstand more damage)
She now has a slight weakness to Earth and Wind damage as well
The boss now has an additional skill she uses: 'Heavenly Light'
This is a single target Light damage skill that the first Goddess uses
Changed her name to no longer include the "Phase X" in it
She no longer gives JP or Gold upon defeat
There's no need for either since she's the final boss of the game
First Phase:
Another enemy has been added to this phase
The enemy is a much stronger version of the Goddess from Chapter 1
She now has 10 Break shields instead of 5
Second Phase:
Another enemy has been added to this phase
The enemy is a stronger version of the Dancer
She now has 8 break shields instead of 4
Third Phase:
Another enemy has been added to this phase
The enemy is a stronger version of the Pirate Queen
She now has 6 break shields instead of 3
Final Phase:
Another enemy has been added to this phase
The enemy is a stronger version of the Thunder Goddess from Chapter 4
She now has 4 break shields instead of 2
Alice Changes:
Lowered the damage on most of Alice's skills in order to not bump up the enemy's defenses too high
Niflheim Rend in particular had way too high damage
This way, the enemies will still be tankier, but your allies will still be able to deal damage to them
Increased the cost of most of Alice's upgraded skills
Inceased the cost slightly of Alice's normal skills
Skill Changes:
The player version of the 'One Piece of Treasure' skill has been buffed slightly. It now boosts stats by 33% (up from 25%) to match the newly-buffed version of the skill that the Goddess has
'Styx' and 'Gjoll' have both been nerfed slightly.
The 'Styx' DoT state is now no longer indefinite and is instead only active for 5 turns. The damage has been nerfed as well. It has been lowered from 8% of the enemy's HP per turn down to 3%.
Inget now only costs 50 TP and does a lot more damage
Lowered the TP cost of all the allies' drain skills from 75 TP down to 50 TP
The 'Song of Devotion' buff no longer persists after battle
Minor Changes:
Changed the name of the skill you get from completing Leucosia's side quest to 'Song of Devotion'
Previously, the name was 'The Queen's Song', which is the same name as one of Leucosia's other skills
The buff that the skill provides has also gotten its name changed to reflect the name change
Changed the icon for the 'Soaked' state to distinguish it from other states
Bugfixes:
Lowered volume on music on some maps & battles
Fixed some spelling mistakes and text formatting issues
Fixed a bug in the Side Chapter where you couldn't enter the Destroyed Castle from the overworld
Fixed the bug where you could play at the casino even if you didn't have enough money
Fixed various clipping issues
Fixed a bug where the 'The Perfect Swimsuit' quest would crash the game if you interacted with it via the quest journal
Fixed an issue where you would keep the upgraded version of the Water Slash skill when you should've lost it and also didn't get Water Slash back either