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SSH v0.6.078

Friday is finally here and that means the start of a new weekend and a new SSH build!

This week's update contains mostly bug fixes and small improvements. The kappa marsh area is a bit more interesting and less empty now.

Also added a save system, which doesn't make a big difference now but will be important when the story mode releases, which should be in the next couple weeks. 

With all that said, here are the patch notes:



 - Added a save system. 

 - Game saves automatically when moving to a new area.

 - Players can save manually by talking to shoulder demon.

 - Currently what is saved is the players locations, quest progress, and number of resources collected


 - Added a safety check that corrects the player's body if the IK gets messed up (usually evident by player's body floating in the air)

 - Added death effect to yokai enemies

 - Reduced chance of devil yokai spawning

 - Additional enemy spawning added to kappa marsh and bamboo forest areas

 - Updated kappa yokai AI behavior

 - Added more events that automatically close menus, including quest menu.

 - Changed default sound levels.

 - Changed minimum and maximum zoom on 3rd person camera




Coming soon:

 - Saving game will also save what items player has stored.

 - Updates to scene changes to prevent players from losing held items

 - Loading screens


 - Story mode, including new areas, NPCs, and quests.

 *Trying to have this ready as soon as possible but it may still be a couple more weeks due to the size of the update.

SSH v0.6.078

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