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It seems like you can't take two steps inside a videogaming without running into elemental weaknesses and resistances, elemental systemic mechanics, characters with elemental theming and even entire worlds split into elementally-themed chunks... but why? What makes the elements so special that makes them such a common theme that everyone seems to be able to interpret in the same way?
Well, The Architect, after taking a quick sojourn to ancient Greece, stopping by Azeroth and sauntering through the forgotten realms - all whilst trying to avoid Nickelodeon's lawyers - has an answer. The elements aren't just a cornerstone of culture, they're an inherent part of our psychology too - and that means no matter how hard we try, we'll never be entirely rid of them... but is that a good thing?
KevinHelpUs (on YouTube!)
2024-05-02 18:41:32 +0000 UTCSteven V. Neiman
2024-04-30 17:54:47 +0000 UTC