Hey guys,
Thank you all for your votes and comments on the How much grinding is too much? post.
If I understand correctly what has been said concerning our training gameplay mechanics, what we currently have is perceived as both necessary and quite balanced—BUT—not really entertaining to do nor rewarding to achieve.
The idea of implementing minigames has been suggested many times and seems to be a good option.
We’ve talked about it and think it could be done in v0.3.1, between Rye (v0.3) and the next romanceable character (v0.4).
To be sure it is what most of you expect from us to do, we’ll run a poll after Rye is released to let you tell us what you’d rather have next between a new character (and which one) or an enhanced training system.
Doodles
(note: the sketch above is actually for Rye's path. Wooooo!)
Joshua Broussard
2018-01-01 01:55:00 +0000 UTCFutaDomWorld
2017-12-19 14:14:57 +0000 UTCFutaDomWorld
2017-12-19 13:35:42 +0000 UTCEndorius Magmar
2017-12-19 12:24:42 +0000 UTCGreyson
2017-12-19 06:11:54 +0000 UTCFutaDomWorld
2017-12-18 11:19:25 +0000 UTCRyuken
2017-12-18 01:23:11 +0000 UTCTheWoolBlindKnitter
2017-12-17 22:47:10 +0000 UTC