XaiJu
LustMadness
LustMadness

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[News] About next version, improved skill system, new skill

Hi

So, I want to share some news with you. By the way, the next release of Lust Hunter 0.113.0 will be released on February 1st.

Shortly:

New playable character male poll results

But first, I'd like to summarize the results of the poll on the new playable male character link

 

The result is easy to see, this is #2

Great choice, I liked option #2 the best too.

Adding a new playable character will take some time, so I'll be adding content with him in parts. I don't know how long it will take me, but the first version with the new character will be out in about 2-3 months.

New improved skill system

The skill system has existed in its current form since the very first version of the game. It has many advantages, but also some disadvantages. And some of the disadvantages directly hinder me from developing the game. One of these disadvantages is the need to make mandatory intermediate animations. This has slowed down the development a lot. And having to unlock skills from every enemy could be annoying too.

So, that's why I decided to improve the existing skill system.

I had 2 goals, to leave it as it is, to make it simpler, and to finally give myself the option to not do intermediate animations, and only do the ones I want at the moment.

I divided the existing skill improvement system into 2. 1 is your character's skills, 2 is each enemy's skills. It makes more sense.

I want to reassure you right away, your progress will remain unchanged. You may have to unlock some skills from enemies additionally, but it won't be a problem.

Char upgrade:

So now in your house in sex skills the skills are divided into 2 tabs. Char upgrade and Enemy upgrade.

The main difference from the past system, now when you unlock a skill in the Char upgrade tab, it will automatically unlock in all enemies. Now you have 2 ways to upgrade skills. It's improving with Points or Battle with enemies.

But be careful, each enemy has different requirements for their skills. If you've been playing for a while, you'll most likely have all skills unlocked. If you've just started playing, for example, you need to improve a skill at least 5 times to access domwidow animations. That's 5 Points or 5 fights with other enemies. By the way, you don't need to improve every enemy. If you improve all skills to 40 (that's how many you need to unlock jungle skills), you will have all animations available for all enemies.

If you don't get it, don't sweat it, in reality it's very simple.

Enemy upgrade:

The enemy's skills will look like this. The radial system looks cool and adjusts to the number of enemy animations available.

By the way, if you unlock a skill from an enemy, it will automatically unlock in your Char upgrade tab as well. Agree, it is very convenient.

New skill (threesome)

Oh, that would be difficult. I spent a lot of time adding it. It would only work in fights with enemies of 2 or more of the same type. By the way, now starting with HR 5 all enemies in the first location will be two of a kind.

Like this:

In version 0.113.0, only Nymph will have the new Threesome animations. But I will add more new animations in the future. Unfortunately they are very hard to make, so it can take several days to create one animation.

An annoying bug with cloth has been fixed

Oh shit, why didn't anyone tell me that when you zoom in on boobs, your clothes show up like this (Left) when they should show up like this (Right).

This applies to all female/futa/realuta clothing that uses boobs or arms next to big or small boobs. Oh fuck, I developed a whole system to make this look good, made extra renders of the clothes and spent a lot of time on it, and it didn't work for almost anyone because of 2 lines of code. At first I fucked up, but now I'm happy because it's fixed and will work for everyone.

I also did some improvements for the town square, and fixed a few bugs. but I'll write about that in the changelog in a couple days when the release is posted.

Thanks for reading. Also my endless gratitude for supporting me, thank you!

[News] About next version, improved skill system, new skill

Comments

Great update

Carl Leodoro


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