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SFO II Tomb Kings Patch!

 

Venris here!

The sand skeletons are here so all of you can enjoy the full Tomb Kings SFO experience!

Biggest changes:

- entire rework of Wood Elves campaign mechanics
- Tomb Kings are now real kings of the deserts
- many small tweaks for all factions

Full changelog that is HUGE can be found here:

http://steamcommunity.com/sharedfiles/filedetails/changelog/1149625355

Also, a new Standalone mod is here: you can now have SFO buildings in your vanilla game! Not to mention that a Units Pack for vanilla will be released in the coming weeks.

Steel Faith Overhaul II: Standalone Buildings Pack:

http://steamcommunity.com/sharedfiles/filedetails/?id=1283586424

New stuff for February:

- 1-10 new technologies for each Old World Factions
- Cult of Ulric pack
- Legendary Units for all factions that dont have it now
- some elite units cap (much higher then Tomb Kings one)  and submod to remove them



As always, I would like to say big thanks for all of you that support, give feedback and critic because all of you make this mod with me :).

Venris out!

SFO II Tomb Kings Patch!

Comments

The changes looks excellent. Thanks for all the work!

On the plus side, think of the suspense, Christian!

Bratan Rooster


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