This started with the addition of Warlord to the Smooth Moveset addon.
I didn't like Warlord's combat idle and decided to rework it.
As the idle changed, the equipment animations were reworked to match, and all attack animations were also reworked to match the changed idle.
At the same time, the animation as a whole was reworked.
It took a long time to fix too many animations, but the battles in the remade Warlord were much more fun.
Warlord Remake
A total of 65 animation files were completely created or remade
Normal attack changes
In the action of guarding the front with a shield, the forward guard is actually applied.
Charge attack changes
Front guard function added
Just use it and it will stagger enemies.
If used as a counter when the enemy attacks, it will knock the enemy down.
SprintAttack Changes
sprint normal attack : stagger the enemy.
sprint power attack : knocks down the enemy.
MCO 1.6.0.6 (Distar Experience)
Smooth Moveset add-on 1.6 / Discord
Parry Attack System 0.5 / Discord
Behavior Data Injector (SE, AE)
Behavior Data Injector Universal Support (AE)
Dynamic Animation Casting NG Plus (SE, AE)
Open Animation Replacer - IED conditions (SE, AE)
Immersive Equipment Displays 1.7.3 and higher (SE, AE)
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Some dude
2023-12-01 23:54:07 +0000 UTCSmooth
2023-10-25 17:04:32 +0000 UTCMr.Xiong
2023-10-24 16:08:52 +0000 UTCSmooth
2023-10-24 10:00:34 +0000 UTCPaul Lambert
2023-10-24 09:41:25 +0000 UTCSavagewarden
2023-10-17 14:01:39 +0000 UTCSmooth
2023-10-16 19:00:45 +0000 UTC