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October Dev Log: A Phenomenon Against Development*

It's osmanthus season again, and the sweet scent fills the streets, stirring the Scriptwriter's emotions.

The idiot who thought September had 31 days? That’s me. After three months of silence, I’m finally sitting down to write this report with a sense of unease.

In July, we rushed to finish the blue route and the ‘Composer’(助理君), who handles the music, to attend the Furry Convention at the end of the month.

August was spent addressing the slow pacing issues in the blue route, while also dealing with some problems in my day job.

September? Well, I spent half the month dealing with that problem. It seems I’ve really upset someone… Right now, I’m actively looking for ways to remedy the situation without quitting my job.

However, the pressures of reality have fed into my creative process, leading to a flood of new ideas for the blue route. After gathering feedback from everyone, I decided to make significant revisions, resulting in noticeable changes to both the plot and pacing.

…Though there haven’t been any major retcons, the development and rhythm have shifted quite a bit, so it might feel like entirely new content.

And of course, I owe you all more CG scenes from Luken (@uken_L) to live up to expectations—otherwise, even the title of "erotic novel" might not hold up.

I also understand that the key lies in efficiency and the continuous flow of the story, rather than the complexity or intricate logic of the plot.

This one-line-per-year pace is really terrible.

The true value of a visual novel can only be fully appreciated when the story is completed. It’s only then that the charm of the narrative and the deeper meaning behind the text come to life.

With that in mind, I sincerely apologize to all the readers for the delay.

I’m truly sorry for making you wait!

I estimate that the revisions for the blue route should be completed in about half a month, likely by mid-October...

And the colorless route will begin production soon. I promise it won't take another year (though it may have some heavy censorship).

Now, back to the reason I called it 'erotic' rather than 'pornographic.' Due to unavoidable censorship, most of the 'hardcore' adult content had to be toned down, so I was forced to take a 'softer' approach.

The term 'erotic' is suggestive by nature and relies heavily on the power of imagination. It represents a compromise, a teasing sensation born out of the limitations of adulthood. After all, with responsibilities to uphold and no perfect justification, we must lean on imagination.

Personally, though, I enjoy eroticism in all its forms! Whether it’s hardcore action, subtle innuendo, or something as intentionally provocative as 'naked cops in boots,' I love it all!

Ah, and this last 'enjoy' comes from a childhood trauma. When I was a mischievous kid, I once ran barefoot around the house, completely unaware that a needle had pierced my foot. I didn’t even notice until I saw bloody footprints staining the floor, and that sudden, terrifying realization hit me.

In my childish ignorance, I tried wiping up the blood with toilet paper (an unopened roll, unfortunately). It was at that exact moment that my parents walked in, just in time to see the mess.

They mistook the dark red blood for watercolor paint from kindergarten and immediately started scolding me. Looking back, I realize I was at an age where pain didn’t faze me much. After all, it was just a needle—I should’ve pulled it out right away. But out of fear of being scolded for dirtying the floor, I mixed up the order of priorities.

I guess I’ve always been the kind of kid who’s good at following their parents' instructions.

The Gaze of 【DoD】


*Otsuichi. (2024). Maid Anecdotes (Ling Pan, Trans.). Wenhui Publishing House. (Originally published in 2022, Original title: さよならに反する現象 - Phenomenon Against Farewell).


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By the way, 助理君 is currently working on an album for the DogxBloods game music, which will be freely available on Youtube once it’s done.

The album is expected to feature 20 completed tracks, with a total runtime of about 50 minutes.

I will post a preview video later, but we only have it for chinese for now.

And a special thanks to one enthusiastic fan who, after connecting with me, made a DogxBloods Character Tracking Board (link in the attachment)!

I’m sharing this as a gift to everyone!

Here’s the template and an example of how to use it:



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十月开发日志:违背开发的现象*

又到了桂花季,那甜味儿从街头溢至街角,让脚本儿心绪一颤。

以为9月有31天的白痴就是本人。时隔3个月的报告更新,是怀着这种忐忑开始动笔的。

7月时赶制出了蓝线,并于月底让负责作曲的助理君代为参加了兽展;

8月时开始着手修复蓝线剧情推进太慢的问题,同时本职工作方面惹上了麻烦;

9月有小半时间都在处理那个麻烦,不过应该是得罪的太狠……现在正在积极离职以外的方法补救;

但现实的压力反哺了创作的灵感,让蓝线方面有了不少修改的新点子——这也是在收集了大家的意见,做出了修改的决定——导致在剧情上和节奏上做出了不小的改动。

……虽然也没出现大型吃书环节,但发展脉络和节奏调整了不少,应该能当作新剧情来看待吧。

而且说什么也得多上几张鲁师傅画好的CG才对得起各位,不然连“官能小说”的词牌怕是都挂不起来了。

当然我个人也明白,其实重点还是效率和将故事完整述清的连续性。

像现在这样一年更一条线的模式实在是太糟糕了。

在框架完整的前提下去感受情节带来的魅力,才是视觉小说于文字带来的抽象思考中能创造的最大价值。

所以在此脚本儿对各位看客要道一句歉。

拖欠这么久,实在是不好意思!

估摸着蓝线再有半个月就能修完,预计10月中旬左右……

而无色线也会开始制作,绝对不会拖一年之久(但可能会有重码遮罩)。

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话说回来,之所以说成“官能”系,是由于不可抗力和谐了大部分“硬情色”的内容,而不得不选取“软”一点的表现方式……

这个读起来充满遐想的词,实际也是需要依靠遐想才能有动力色下去的词。

所代表的是一种隔靴搔痒的妥协,完全出自成年后的无奈。

毕竟还有要承担责任在,没有想出合理化的方法前,只能是无奈的依靠遐想之力了。

不过就脚本儿个人而言,只要是情色就很喜欢!

无论是肢体冲突的硬菜,或擦边描写的软菜,还是让Cop裸靴这种故意而为,脚本儿都喜欢!

啊,这里最后这个“喜欢”,更多是出于一种童年经历带来的阴影。

那是源自幼时调皮,赤脚在家中乱跑玩耍,足心被针刺破却不自知,直到血脚印将地板糟蹋地狼藉一片方才察觉的恐惧感。

秉持着孩童特有的愚蠢,脚本儿试图用厕所的擦屁股纸(未开封,一整卷)抹去血污。

然而恰巧就是这样“铺张浪费”的一幕被刚进门的父母尽收眼底。

认为那被氧化的暗红是幼儿园使用的水粉颜料,便不由分说地开始用行动痛斥我的作为。

哎呀回想起来倒也还真是个不怕疼的年纪,再怎么说也是根针,被扎入的一瞬间就该拔出才是。

但却因为恐惧被父母教训弄脏地面而搞错了事情的先后顺序,只能说我是个擅长听话的孩子吧。

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【死神】的视线

*乙一. (2024). 女佣异闻 (潘郁灵, Trans.). 文汇出版社. (原作出版于2022年,原作名: さよならに反する現象(违背告别的现象 )).

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对了,最近助理君正在准备狗血游戏音乐的专辑,完成后将会免费公开在B站(网易云暂时还无法登录)。

预计收录20首目前完全的曲子,总时间长度约为50分钟。

稍后会放出一个预览用的视频,欢迎大家说说想法。

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以及感谢某位热情的,与脚本儿君的电波合得来的粉丝朋友制作的狗血全角色【记录追踪板】(链接在请查看附件)!

在这里借花献佛赠与大家!

模板的样式与使用案例如下所示:

October Dev Log: A Phenomenon Against Development*

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