June Dev Log: Box of Development*
Added 2023-06-30 01:59:43 +0000 UTC
Recently, there has been a sudden bereavement in my family, and I have to make a trip back to my hometown before the end of the month.
This sudden incident has disrupted many plans, including the completion of Chapter 3, which was originally scheduled for July.
It's hard to say whether it will be successfully completed in August...
The delay and procrastination this time were unavoidable, and I ask for the understanding of all the supporters.
Work-in-progress live2D effects:

Currently, we are facing difficulties in integrating them into the game as the programming aspect is still uncertain. We are seeking advice from experts in the field.
Work-in-progress PV footage:
"The older brother passed away, and I made the decision to urgently return home."
This line is from "The Girl in the Box," and it is also a novel written by a character from the novel "Box of Spirits and Goblins".
It may not be the most appropriate, but at the moment, I couldn't come up with a more fitting sentence for me.
My first encounter with Natsuhiko Kyogoku's works was through this book, although I initially watched the 2007 anime adaptation.
With the blessings of CLAMP's character designs, the entire work is enveloped in a dreamlike charm.
However, I am not a critic and don't know if it achieved commercial success as a novel adaptation.
But in terms of the sentiment of "Damn, detective mysteries can still be written like this?!" the script has captured my heart.
It is said to have pioneered the genre of "supernatural detective mysteries," blending traditional detective elements with folklore, psychology, philosophy, science, and religion.
It presents a mystery drama in the form of an "easy chair exorcist who eliminates demons possessing supernatural creatures".
At first glance, it seems similar to folklore mysteries that debunk superstitions and supernatural detective stories that prove "all psychic abilities are scams."
Both revolve around crime scenes that cannot be interpreted by the naked eye or science, engaging in an unconventional "Holmesian romance" dialectic.
And in the final "suspect gathering" ceremony where the detective presides, the true culprit is revealed.
I believe the most intriguing aspect of this kind of work lies in the novelty and excitement brought by the story, proving that no matter how sacred objective reality may be, humans will always be creatures living through experiences.
The pleasure of independent reality outside of the five senses can be considered redundant, but it greatly satisfies our need for rebellion.
This is also the inspiration behind the image of the Qianbei.

(Meme image from "Barbie" (2023))
Heaven man lost rejoicing and experience decline, how mournful.
The first time I heard this phrase was actually while playing "Touhou Project" (dialogue between Miko and Komachi).
Later, I discovered that it was the name of a novel.
Derived from Buddhist concepts, it not only cleverly fits into contemporary films like "Barbie."
It is also capable of carrying the core of murder motives, just like in "Box of Spirits and Goblins".
However, when I roughly glanced at its literal meaning, I realized it's more or less referring to a fall from grace.
It would have been great if they directly named the hentai manga "Heaven man lost rejoicing." That would be hilarious.
I'm about to board the plane now, as it is the time of summer solstice. Memories of my hometown are fading away, leaving only a faint sense of coolness.
I don't know how many days the mourning will last, but I hope to comfort the spirit in heaven before entering the height of summer.
|Mōryō no Hako (魍魎の匣, "Box of Spirits and Goblins") by Natsuhiko Kyogoku
六月开发报告:开发之匣*
家中近来突逢白事,不得不在月底之前回趟老家。
事发突然,打乱了不少计划。
其中也包括原本预计要七月完成的第三章。
八月份是否能顺利完成,也不好定论……
此次跳票和拖延实属无奈,还请各位赞助者原谅。
仍在制作中的live2D效果:
目前受制于程序还不知道该怎么融入游戏中,正在请教大佬。

仍在制作中的PV画面:
“——兄长去世,决定紧急返乡”。
这句出自《匣中少女》, 也是小说《魍魉之匣》中登场角色所著的小说。
说不上有多合适,但一时间脚本却也拿不出更应景的句子。
初此接触京极夏彦的作品便是从此书开始,只不过一开始看的是07年动画版。
在CLAMP角色原案的加持下,整部作品都萦绕着蜃楼般的仙气。
不过我并不非评论家之流,不知作为小说改编作品的它是否迎来了商业上的成功。
但就“他妈的侦探悬疑还能这么写哦?!”的意味上来说,脚本儿的心被掳获了。
据说是开创了“妖怪推理”这一类别,将传统的推理元素与民俗学、心理学、哲学、科学以及宗教融合。
以“安乐椅阴阳师除魔附身妖物”的形式展示出一场推理大戏。
乍听起来,似乎和主打破除迷信的民俗推理,以及证明“超能力都是骗人的”超能力推理很像。
两者都是围绕着无法以肉眼或科学解读的命案现场,开展一场非传统的“福尔摩斯式浪漫”辩证。
并于最终的“请将大家都集合在这里”的嫌疑人大会上,由侦探役主持完成揭秘真凶的仪式。
我想这类作品最大的有趣之处,就在于似是利用了故事带来的新奇与刺激,证明了无论客观实在有多么神圣,人也永远是活在经验中的动物。
独立于五感体验之外的客观实在体被说是冗余也无妨的快感,能大大满足人对叛逆的需求。
这也是前辈那好为人师的形象背后的灵感来源。

(梗图,自《芭比》(2023))
天人五衰,呜呼哀哉。
第一次听到这个词,其实是在玩绯想天的时候(M子与小町的对话)。
之后才知道原来居然还有一本小说的名字就叫这个。
源自佛教的概念的它,不仅能巧妙的适配当代如《芭比》这样的电影中。
亦是足以承载如《魍魉之匣》中杀人动机般的核心。
只是后来粗略的看了一眼字面之意,发现差不多就是指恶堕嘛。
到时候不直接出个前辈的抹布本起名叫天人五衰我看也挺不错,笑死。
马上就要上飞机了,时节正值夏至,对家乡的回忆仅剩几丝凉薄的印象。
不知吊唁持续几日,愿在迈入大暑前慰藉在天之灵。
*《魍魉之匣》 百鬼夜行系列(京极堂系列)by 京极夏彦
Comments
这PV……仔细想想。三只狗衣服也就凑个一套半。又是浴缸又是齐人之福本来应该是小丧的天堂了吧,不过前辈不在呢。啊,所以【死神】能抓住那个空子“看”吗。
veintorav
2023-07-04 14:37:54 +0000 UTC话说确实没见过前辈本子()前辈流 口 水.JPG
Cook Sleep
2023-06-30 16:44:17 +0000 UTClive2D好棒!
路小舟
2023-06-30 04:34:56 +0000 UTC在一堆感想具现化之前最先出口的部分反而是“唉?可以用这个梗图估算小丧的身高吗?” 怎么回事啊我……
veintorav
2023-06-30 04:04:03 +0000 UTC