DogxBloods Dev Log May Update: The Poison Chocolate Development Case*
Added 2023-06-01 00:18:49 +0000 UTC
Hello, everyone. This is Scripter.
Due to recent and frustrating inefficiencies, I began searching for shortcuts.
However, I soon realized that it was merely a self-deceptive coping mechanism, relying on the fantasy of "Ah, I can easily write thousands of words in a day! I can finish a script in no time!" to forget the pain.
So, I returned to the activity of writing.
I believe people called those who write swiftly are dubbed "typewriters."
I wonder if this title bestows any corresponding aura, skills, or attribute bonuses.
However, even if I were to be reincarnated into another world, I wouldn't have that chance to earn such a title.
Although I knew from the beginning that it was beyond my capabilities.
Nevertheless, the overwhelming reality I have experienced in the past two months has shattered this belief once again.

Let's get down to business.
The script is still a work in progress, with approximately 40,000 words written thus far.
Although progress has been made, it has been rather slow.
Based on the current word count, the chapter 3 is expected to reach around 80,000 to 100,000 words, making it long and potentially tedious...
Perhaps releasing it in several parts, divided by word count, and catching up with a wave of updates could be a favorable approach.
However, I can't help but feel it might be a bit unfair to readers, so I am currently not considering that option.
The plot's direction is clear, but when it comes to writing, the details often come in fits and starts.
In the main red storyline, my aim is to convey the complete tale of the character "Prince" while allowing for necessary gaps and mysteries.
This character is prone to whimsical utterances, often maintaining a state of falsehood.
For the protagonist, who is a straight guy and doesn't understand metaphors, it creates an intriguing sense of character balance.
I hope to showcase this element of entertainment.
Within the blue storyline, the character Cop will experience some "fan service" oriented plotlines, incorporating some intense expressions.
If I were to describe it in a colloquial manner:
"After all the pointless muscle training, you thought it wouldn't hurt anymore, huh?"
"Presenting the fruits of your labor in such a way highlights the true value of your body."
"You've such a big thingy, and makes me irritated by just looking at it—"
……
Blah, blah like that.
The grandeur of a formidable existence devoured by pests adds tragic heroism to the narrative's magic.
It's akin to what Marshall McLuhan mentioned in "Understanding Media," where a completed image, once supplemented, becomes more whole.
The incompleteness paradoxically refines the essence of masculine spirit, endowing it with purity and a touch of fantasy.
Of course, these statements are purely whimsical and hold no relation to media studies or intense expressions. They are simply jokes.
And our protagonist is a well-mannered individual who conducts their activities with grace. He may be incapable of engaging in acts that humiliate others.
A non-abusive sadistic sadist, I wonder what kind of experience will arise from this...
Returning to the topic, I'm sure everyone has already noticed.
The red and blue storylines depict different timelines, distinguished by whether the protagonist takes the correct path.
These two timelines remain linear and adhere to their respective structures.
Within the routes of the main supporting characters, they will each embark on adventures with the protagonist, gradually accumulating goodwill.
Simultaneously, the protagonist may develop negative perceptions toward the major supporting character who has yet to make an appearance.
For instance, in the red storyline, the protagonist's level of fondness for the "prince" is directly proportional to their level of aversion toward Cop, and vice versa.
But the true ending of the game is beautiful and filled with positive energy.
It's beautiful and filled with positive energy!
____
|*"The Poison Chocolate Murder Case" (Impossible Murder Series) by Anthony Berkeley
|*"Mesh stockings, with their large open eyelets, are more attractive than smooth nylon stockings, for the eye must fill and supplement the work of the hand, just as the mosaic image on the TV screen requires filling in."(From "Understanding Media: The Extensions of Man" by Marshall McLuhan P.87)
五月的进度报告: 毒巧克力开发事件*
大家好,这里是脚本儿。
对于变成年更一事感到非常抱歉!
由于对最近令人发指的低效而咋舌,便开始寻找捷径。
意识到依靠“啊,自己定能一日万字!区区剧本几吸吐纳间便能完成!”的幻想,来忘记苦痛是饮鸩止渴的行为后。
才回归了码字生产的活动中。
传闻,写得快的人会获称“打字机”之名。
不知这个称呼是否能提供相对应的光环,技能,与能力值上的补正。
但就算是转生到异世界,我恐怕也没有获得这个称号的机缘。
虽然也并非不是从一开始就不知道自己做不到啦。(四重否定)
只是由于最近两个月切身感受到的事实太过具有冲击性,故而又一次刷新了这份印象而已。
说正经的,说正经的。
剧本仍旧在进行中,目前已经写了大约4万字。
虽然有进度但很慢。
照这个字数算下来,第三章应该会在8-10万上下,恐怕会变得又臭又长……
或许按照字数分割成几部分陆续放出,赶上一波儿更新会是不错的做法。
但总觉得有点坑人的感觉,所以目前并不打算这么做。
剧情的思路很清晰,奈何写起来的时候细节的部分总是断断续续,卡卡停停。
红线中,想要尽可能的把“王子”的故事全部讲述出来,但又必须给予相应的留白。
这个水儿很多的小哈娃子说什么骚话出来都有可能,大部分时候还都是维持着撒谎的状态。
对上主人公这种段位低,听不太懂隐喻,直球硬挺的土狗子,产生了一种可被称之为性感的平衡。
就结果来说,希望能将这种趣味性展现出来。
蓝线中,Cop会经历一些里充满服务向的剧情,且有一些非常xp的表达。
若是按杂鱼风来描述的话:
“练那么多没用的肌肉,就以为不会疼了嘛——”
“努力的结晶被用这样方式展现出来,才能凸显你这副身躯真正的价值——”
“长这么大看着就恼火——”
大概是这种感觉吧?
威风凛凛的强大存在也会被蝼蚁分食的那种悲壮感,在脚本儿看来是魔力更加充溢的表达方式。
就好像《理解媒介》中提到的,被补足后的整体形象会更加完整*。
残缺物化的表现方式,反倒会让雄性气概被提炼的更加纯粹,且富有幻想色彩。
当然,这种说法完全只是胡诌乱傍,传播学和xp没有什么关系,权当玩笑话讲而已。
但是主人公是个很礼貌的孩子,只会文质彬彬的进行调教活动。
就像不明白”王子“的弯弯绕一样,主人公可能也不做不到羞辱他人之类的事情。
不知混合在一起不知道会是什么体验……
话说回来,大家肯定早就注意到了。
红蓝两线分别是不同的时空,借由主人公是否走错路来区分。
而这两条时空是线性的,并且只会一直持续着其线性的结构。
在主要配角们的路线中,分别会与主人公开展冒险,累计好感。
同时会对未能登场的那名主要配角产生一些负面的想法。
举例来说就是,在红线中,主人公对“王子”的喜爱程度,与对Cop的厌恶程度成正比。
反之亦然。
这应该不能算是刀吧?
因为游戏真正的结局,是美好且充满正能量的。
是美好且充满正能量的!
____
|*《毒巧克力杀人事件》 (不可能杀人系列)by 安东尼.伯克莱
|*大网眼的长筒丝袜比平滑的尼龙丝袜更美观,因为眼睛必定要代替手掌去填充并补足它整体的形象,正像电视屏幕上的马赛克图像需要填充一样。(出自《理解媒介:论人的延伸》)by 麦克卢汉
Comments
小朋友才做选择,Cop和王子我都要!
Ctzoro
2023-09-09 13:22:44 +0000 UTC需要…更多的…前辈…(流口水.JPG)
Cook Sleep
2023-06-24 06:48:59 +0000 UTC越來越期待了
katherineden
2023-06-23 02:53:29 +0000 UTC又臭又长× 又色诱长√
路小舟
2023-06-22 11:04:56 +0000 UTC或许产生这种效应的理由出乎意料地简单?作为对比,小丧越是对王子和Cop有好感,前辈的杀意就越高吧。
veintorav
2023-06-13 09:42:47 +0000 UTCCop虽然在红线登场了,但立刻就下线了,去医院养伤应该会花好久吧
死神DDD
2023-06-02 13:40:05 +0000 UTC才发现官网有年龄! 小丧居然25了?怪不得王子发现小丧是处的时会惊讶
死神DDD
2023-06-02 13:35:20 +0000 UTC没错,年纪是自称的,他并不知道自己确切的年龄也是一方面!
Ce Oller
2023-06-01 20:59:01 +0000 UTC你看,Cop在红色线中不是也有登场嘛,虽然是躺在车顶,但也是登场了!
Ce Oller
2023-06-01 20:58:15 +0000 UTC确实,在剧情里没有明确提到年龄。官网倒是有设定,不过自称浓度似乎高了点。
veintorav
2023-06-01 16:24:19 +0000 UTC等会儿,如果不出场就能降低好感度,那是不是说明Cop和王子在各自的线里被对方坑了?结局正能量不代表过程也正能量,感觉要长脑子了...
死神DDD
2023-06-01 14:04:14 +0000 UTC前辈寿司卷看起来很好吃,感觉像是前辈会喜欢的食物。水儿很多(双关)的小哈娃子,很可爱的称呼。说到小, 角色们的准确年龄目前好像没在剧情里提出来,王子目测是是高中生(这么小就有这么丰富的经验也太可怕了),前辈虽然年龄很大,但对年轻人的东西很了解,社交媒体手机约炮样样精通。小丧感觉没比王子大太多,但是丧丧的表情可能会略显老态。好感度降低的话那说明Cop和王子在非自己的线还会有戏份? 是以反派出场么?
死神DDD
2023-06-01 13:53:09 +0000 UTC警官这么可爱你不要折磨他!🥹
skag
2023-06-01 02:57:32 +0000 UTC加油啊 戒斷症的人們快拿刀衝塔啦
Keith the cat
2023-06-01 02:52:54 +0000 UTC